Nomad Sculpt

Sculpt, paint and create in 3D

Published by: Hexanomad
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Description

• Sculpting tools
Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for hardsurface purposes.
• Stroke customization
Falloff, alphas, tilings, pencil pressure and other stroke parameters can be customized.
You can save and load your tools preset as well.
• Painting tools
Vertex painting with color, roughness and metalness.
You can easily manage all your material presets as well.
• Layers
Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
Both the sculpting and painting changes are recorded.
• Multiresolution sculpting
Go back and forth between multiple resolution of your mesh for a flexible workflow.
• Voxel remeshing
Remesh quickly your mesh to get a uniform level of detail.
It can be used to quickly sketch a rough shape at the beginning of the creation process.
• Dynamic topology
Refine locally your mesh under your brush to get an automatic level of detail.
You can even keep your layers, as they will be automatically updated!
• Decimate
Reduce the number of polygons by keeping as many details as possible.
• Face Group
Segment your mesh into subgroups with the face group tool.
• Automatic UV unwrap
The automatic UV unwrapper can use face groups to control the unwrapping process.
• Baking
You can transfer vertex data such as color, roughness, metalness and small scaled detail in to textures.
You can also do the opposite, transfering textures data into vertex data or layers.
• Primitive shape
Cylinder, torus, tube, lathe and other primitives can be used to quickly start new shapes from scratch.
• PBR rendering
Beautiful PBR rendering by default, with lighting and shadows.
You can always switch to matcap for a more standard shading for sculpting purposes.
• Post processing
Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc
• Export and Import
Supported formats include glTF, OBJ, STL or PLY files.
• Interface
Easy-to-use interface, designed for mobile experience.
Customization is possible as well!
• Quad Remesher (separate in-app purchase only)
Remesh your object automatically with a quad dominant mesh that follows the mesh curvatures.
It supports guides, face groups and density painting.
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In-Apps

Quad Remesher
129,00 kr

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User Rating

4.82 out of 5

51 ratings in Denmark

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Ratings History

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Last 30 days

Nomad Sculpt Reviews

The best sculpting app out there by far.

Mattias Baldi on

Denmark

I usually don’t make reviews, but this app is so great that I just had to. I cant believe how well done it is. From functionality, to user experience, tutorials, visual representation (UI) and features. Although I’m glad its not more expensive, it could easily charge more. When I heard this was a one man project I wanted to donate, simply because I am so pleased with everything about this. Not only is it the greatest sculpting app out there, it might just be the greatest app I’ve ever had. 6/5 from here.

Glitched and bad controls

hader dte on

Denmark

Sometimes i will choose planer and it does nothing and also all the other brustes the game dosent work waste of money

Helt abnormt fantastisk!

Carsten Lind on

Denmark

Der er kun en ting at sige : KØB !!! Hvis du er bare lidt kreativ og vil lave lidt 3D på din iPad - så køb!! Det bliver kun bedre og bedre!! Jeg har svært ved at forstå at det ikke koster mere!!

Fantastisk mini zbrush

Rasmus westerlin on

Denmark

Helt utrolig app der gør det så fint som mini zbrush med enkelt brugergrænseflade (noget zbrush jo ikke er kendt for) og fantastiske renderingsmuligheder (post processing) .. det er klart anbefalelsesværdigt

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App Info

Publisher
Hexanomad
Languages
English, French, German, Hindi, Italian, Japanese, Korean, Polish, Portuguese, Russian, Chinese, Spanish, Thai, Chinese, Turkish
Recent version
1.90 (5 months ago )
Released on
Aug 4, 2020 (4 years ago )
Last updated
2 days ago