Description
Here’s the honest description of our game. Don’t say we didn’t warn you.
This game is sort of like tower defense, but not really. You’re in charge of orcs, fighting off waves of humans. Your goal is to take down the humans' wall that they’re pouring through. Each kill tosses you a bit of gold, which you can use to slightly reduce the time it takes to spawn an orc and upgrade a few things — because who doesn’t love a good grind?
So, you’ll grind, upgrade, die, collect some stuff, do a few challenges, and, oh yeah, die again. And again.
And that, my friends, is basically the core gameplay.
Now, let’s get to the stuff you’re definitely going to love:
- This game is insanely hard. Like Contra-level hard, but with half the polish. On average, our players need at least eight attempts just to beat the first dungeon.
- There are fun items you can use, but good luck finding them. Occasionally, you’ll stumble upon a treasure chest that you can unlock—if you watch an ad, of course. Sometimes humans will drop items, and sometimes you’ll get them at the start. We like to keep things unpredictable.
- After you finally take down the humans' wall, brace yourself for the final wave. We’ve made this one extra strong just for you, so just when you think you’ve won—surprise! You haven’t.
- Each new dungeon resets your upgrades. Sure, you’ll keep your items, but all those painstaking upgrades you made in one dungeon? Gone.
Jump in and enjoy the frustration.
We worked really hard to make sure you will!
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