---
title: "Valdris V - Reviews, Revenue and Downloads in Uzbekistan | Apple App Store"
description: "Step into the night as Valdris — a vampire bound to an endless hunt. Run through cursed lands, gather blood, and unlock your true form to reach what lies beyond.  Core Gameplay You control a vampire m"
---

# Valdris V — Uzbekistan
> Run. Feed. Rise

![Valdris V App Icon](https://is1-ssl.mzstatic.com/image/thumb/Purple221/v4/e9/2e/5e/e92e5ee5-d88b-229d-f8bd-6db58c570b16/AppIcon-0-0-1x_U007emarketing-0-6-0-85-220.png/434x0w.png)

**Developer:** [Unknown](https://apptail.io/developer/unknown-oIMMkc)
**Category:** Games
**Rating:** N/A (0 ratings)
**Price:** Free
**Bundle ID:** com.valdris.app
**Store:** Apple App Store
**Country:** Uzbekistan
**Version:** 1.0 (released 2026-04-15)
**Original Release:** 2026-04-15
**Languages:** English

**App Store Link:** [Download on Apple App Store](https://apps.apple.com/uz/app/app/id6760826131)
**AppTail Page:** [https://apptail.io/app/valdris-v-XmaA/uzbekistan](https://apptail.io/app/valdris-v-XmaA/uzbekistan)

## Valdris V Description
Step into the night as Valdris — a vampire bound to an endless hunt. Run through cursed lands, gather blood, and unlock your true form to reach what lies beyond.

Core Gameplay
You control a vampire moving through dark gothic environments — forests, graveyards, and ruined castles. The objective is simple but layered:

Collect blood to sustain your power

Avoid enemies and obstacles

Transform into a bat at the right moment

Gather Moon Shards to unlock new levels

The loop creates a rhythm: run → collect → transform → progress

Dual Form Mechanic
Vampire Mode

Classic runner gameplay

Blood meter defines survival and timing

Ground-based obstacles and enemies

Focus: precision and timing

Bat Mode

Switch to aerial gameplay with 3-lane movement

Faster pace, higher risk

Collect Moon Shards mid-air

Focus: reaction and positioning

Key dynamic:
Transformation is not cosmetic — it changes gameplay completely.

Progression System
Moon Shards unlock new stages

Increasing difficulty across levels

Visual escalation: calm night → aggressive red skies

Score-based replayability

Visual Identity
Gothic aesthetic: purple, red, black palette

High contrast backgrounds for clarity

Stylized characters: vampire, demons, creatures

Dynamic environments: night → blood moon phases

Each scene is designed for fast readability during movement.

Interface
Blood bar (core survival mechanic)

Moon Shard counter (progress driver)

Level progression indicator

Minimal UI to keep focus on gameplay

Why It Works
Clear gameplay loop with transformation payoff

Strong visual contrast improves reaction speed

Dual mechanics increase retention

Collectible-driven progression creates long-term engagement

Valdris is not just a runner — it’s a controlled shift between two playstyles inside one system. The tension between ground survival and aerial risk defines the experience.

## Valdris V Screenshots
- [Screenshot 1](https://is1-ssl.mzstatic.com/image/thumb/PurpleSource211/v4/85/d5/f2/85d5f242-21b6-667e-4811-95ea419a7954/screenshot-iPhone_14_Plus-16.0.png/2778x1284.png)
- [Screenshot 2](https://is1-ssl.mzstatic.com/image/thumb/PurpleSource211/v4/78/c2/ef/78c2efee-3de8-3cc0-7cd9-e167121d36ac/screenshot-iPhone_14_Plus-16.0__U00281_U0029.png/2778x1284.png)
- [Screenshot 3](https://is1-ssl.mzstatic.com/image/thumb/PurpleSource221/v4/d6/90/e9/d690e998-19d0-ee57-a346-471803f4defc/screenshot-iPhone_14_Plus-16.0__U00282_U0029.png/2778x1284.png)
- [Screenshot 4](https://is1-ssl.mzstatic.com/image/thumb/PurpleSource221/v4/23/72/74/2372748a-0ae0-ad46-8f25-b656b3fa7d5a/screenshot-iPhone_14_Plus-16.0__U00283_U0029.png/2778x1284.png)






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---

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