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LOVE! IT!
Yes, Virtual Slime is completely free and it doesn't have any in-app purchases or subscriptions.
🤔 The Virtual Slime app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.
Virtual Slime is free.
To get estimated revenue of Virtual Slime app and other AppStore insights you can sign up to AppTail Mobile Analytics Platform.
4.6 out of 5
1,597 ratings in Netherlands
LOVE! IT!
At first you think it’s just a normal slime game but once you get into it it’s actually really epic and fun to play! Written by someone who loves this game <3
It's such a bummer that hardly anyone plays this app because it seems like a lame slime game, but it's actually epic! Hey, creators, consider adding new slimes and mixable textures 🌈🎮🧪
I love this game because its so realistic and relaxing the textures of the slimes its just so satisfying #iloveslime
So, first looks of it it looks like every other basic bad slime game, not that much detail. But once you get into making the slimes you will notice that this game is SO much better than any other slime game. Its amazing how you can have so many different slimes, and even get slime orders as if you’re actually hosting a slime business! I also love that the money you get for each order is not that much, it makes it more realistic! I do have one small complain and that is about the amount of ads. Its so much! But I have a solution for that. Just turn your WiFi off for a while until you’re done playing this game, and you are not getting any ads. At least, I’m not. This app is amazing, i do wish they would add more slime types, colors and options. More updates! PLEASE! Review written by Jackie :) - Fokey (real name Jackie)
Its a good game but to many ads
Heel leuk maar ze mogen wel iets meer muntjes geven👍😄😃
So estedik omg I almost cry
Het is een hele leuke app *fluisterent leuker dan super Slime simulator *
I hate how when I want to send a gift, it said that I wasn’t connected to the internet, but i was. Please fix this!