hint doesn’t work
hint function doesnt work on iPhone 11, iOS 13.3.11. When press “bulb” pic the game just shut down.
Yes, Where Cards Fall is completely free and it doesn't have any in-app purchases or subscriptions.
🤔 The Where Cards Fall app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.
Where Cards Fall is free.
To get estimated revenue of Where Cards Fall app and other AppStore insights you can sign up to AppTail Mobile Analytics Platform.
4.45 out of 5
11 ratings in Ukraine
hint function doesnt work on iPhone 11, iOS 13.3.11. When press “bulb” pic the game just shut down.
Hello. I have an important question. please provide a qualitative description of the game, its contents, what it is and the history of the game. I learned to play, but I cannot understand what this game is. guy parking lot? preferably in Russian or Ukrainian. could not find a description of this wonderful game anywhere. thank you.
Interesting platforming puzzle with calm and relaxing vibes, though I didn’t really get into the story. Любопытный платформенный пазл со спокойной и расслабляющей атмосферой, хотя историей я не особо проникся.
Нету пропуска заставки. Кучу времени теряешь между раундами чтоб смотреть на тупость персонажа. Как он кушает и спит. И это не несёт никакой сути. Сделали бы кнопку «пропустить»
Медитативная история. М-м-м... Приятно чилл аут.
Honestly I love this game. I’m not sure what I was expecting when I downloaded it but let me say I have been surprised. It’s a little tricky at first because there are no directions or like a tutorial to get you used to the gameplay before you start, since there’s no words or written notes. Other than this small blip, the game is amazing. It’s fun, challenging, cute storyline. I’ve almost finished it and I started the game this evening, I just can’t put it down.
Love the gameplay and story. Graphics are great as well. My only issue is my games aren’t being saved. When I come back to play, I’m always back to a level I’ve already played before. iCloud is on as well. Idk what it is.
I think I was just misled because this was in the games category. I think there is a certain expected amount of flexibility, autonomy, interactiveness, room to explore, or clarity (in terms of what the goal is) for games, but like many other reviewers say, this app lacks that in terms of game standards (in terms of what’s available in the current market). I think that’s mostly why people (me as well at first) got frustrated. However, the graphics are amazing. You can see that each scene is delicately made and the many sound effects and music that go with them are great. Also it’s really beautiful how the cards turn when you’re pressing on them and they glide so gracefully. It’s such a great idea and initiative. I would love to see more and help the developer make additions to the game if they want that. All in all, I think it would have made more sense to me if this was called an “interactive display” or like an “interactive exhibition series”. There is so much to be appreciated in terms of the beauty and flawlessness of what is presented, but the “game” side of it just doesn’t match the level of beauty or intricacy of the design. Still enjoyed it a lot. I just wished I could do more with it!
The visuals and sound are lovely and the card folding/unfolding feels nice, but I quit very early. It feels like the aesthetic and the attempted story work against the game's puzzle nature. The detailed environment makes me want to explore and try things, but it's not that kind of game — you expand, collapse, and rearrange boxes to unlock cutscenes, and that's it. And all I got out of the few cutscenes I watched is that some people talked — no sense of the content, mood, or importance. The narrative aspect also frustrates me because I have no clear sense of why I'm moving thru the levels or why buildings and doors made of cards are a thing. If the game were more purely a puzzler, this wouldn't matter — the goal is to solve the puzzles and the card-buildings are just a quirky choice. But half burying the puzzle nature under the story and aesthetic changes my expectations and leaves me disappointed.
The game mechanic here is original and quite satisfying to interact with. I can't imagine how this works on a PC as the touch interface seems ideally suited for how it's presented. At first I thought the game was going to be rather short, but then the scenes kept coming and new intricacies are introduced at a reasonably modest pace. I wish I could say I was getting a lot out of the story, the made-up "gibberish" language seems rather pointless and I have no idea what the disembodied eyes are supposed to represent. The save issue as described by others is present...i.e. if the app closes down due to memory management it's possible your progress can be reset to an earlier level. I discovered that if I immediately close and relaunch the app it returns me to the latest level I'm playing. Amazing that the sophisticated gameplay and graphic design can be so well-executed, but these simple housekeeping tasks present challenges. All in all, the game has me hooked and I would be interested to see a sequel.
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