Oculux

A mesmerizing puzzle journey.

Veröffentlicht von: Logisk Studio

Beschreibung

Oculux is a relaxing, minimalist and beautiful puzzle game that offers hundreds of hand-crafted levels to immerse yourself into. A dreamy meditative soundtrack accompanies you in your delightful experience.
How to play:
Move the orb by swiping your finger in the direction you would like to move. Avoid traps and use different puzzle mechanics to collect all the diamonds in the least amount of moves possible.
Features:
- 200 hand-crafted puzzles
- Clean and minimalist design
- Undos and solutions available to help solve puzzles
- Supports cloud saving and device synchronization
- Optimized for both phones and tablets
Don't hesitate to contact us if you find any issue with the game or if you simply want to send us your feedback, it is greatly appreciated!
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Screenshots

Oculux Häufige Fragen

  • Ist Oculux kostenlos?

    Ja, Oculux ist komplett kostenlos und enthält keine In-App-Käufe oder Abonnements.

  • Ist Oculux seriös?

    Nicht genügend Bewertungen, um eine zuverlässige Einschätzung vorzunehmen. Die App benötigt mehr Nutzerfeedback.

    Danke für die Stimme

  • Wie viel kostet Oculux?

    Oculux ist kostenlos.

  • Wie hoch ist der Umsatz von Oculux?

    Um geschätzte Einnahmen der Oculux-App und weitere AppStore-Einblicke zu erhalten, können Sie sich bei der AppTail Mobile Analytics Platform anmelden.

Benutzerbewertung

4.85 von 5

26 Bewertungen in Thailand

5 star
22
4 star
4
3 star
0
2 star
0
1 star
0
Bewertungsverlauf

Oculux Bewertungen

Would give 5 stars but

Katz321Juno on

Vereinigte Staaten

I think it is unfair to make the second pack cost real money. If we get all 100 ★ we should be able to play it.

No way to disable ADs

Fryslie on

Vereinigte Staaten

It’s “free” but no way to disable ads that pop up constantly. Unplayable if you’re the type of person who doesn’t wanna stare at ads

Excellent puzzle game

Heeeeybrother on

Vereinigte Staaten

I really enjoy this game. The levels get progressively more challenging, with new elements introduced over time. The gameplay is intuitive and the puzzles are pleasingly complex. It’s an excellent feeling when you find the optimum path after spending many minutes hitting dead ends. I’ve mastered both packs, and I’m eager for more!

Awesome

Ronald Boucher on

Vereinigte Staaten

I like the challenge to earn the star. Makes me think. Also thanks for dark background. Easy on my eyes and relaxing!

Oculux

fishboy78 on

Vereinigte Staaten

Pretty good game, though the game mechanics are pretty much identical to the Quell series.

Great game

Mlisagor on

Vereinigte Staaten

I’m about 20 something levels in and am really enjoying this relaxing game. I like some of the suggestions the previous reviewer said. Will gladly support this developer! EDIT: more levels please!

Amazing game; could use minor improvement

Opisthokont on

Vereinigte Staaten

This is easily the best ballistic-movement puzzle I’ve yet played. The puzzles are well-designed and satisfying to solve and the minimal aesthetic, with calming ambient background music, is quite elegant. The game is only 51 MB in size, which is important to those of us without massive amounts of storage. And the ads are neither too intrusive nor too long. This game, and the app that implements it, is really awesome. Bravo! That said, I have a number of minor improvements to suggest (and the game’s version record gives me hope to see at least some of these implemented): 1) Have the number of undos reset when the level is reset. There are only three undos per level. That’s not just per attempt, that’s total. Once you use three undos for a level, you can never use undo in that level ever again (unless you purchase unlimited undos). I don’t see why the number of undos shouldn’t be reset when you return to the level; the later levels have enough moves that running out in a single play is quite easy, and never having them again later quite frustrating. 2) Have the level select pages scroll when moving from one to the next. As it is, it’s not immediately apparent that sliding from one page to the next has actually done anything until you read the numbers on the levels. 3) Have the choose-package button send you to the last used level page. The game already remembers which level you last were at; this would be a logical extension of that. 4) Add a “select level” button to the options at the bottom of the screen. Having to select package, screen, and level all over again instead of just backing up isn’t as convenient, and there’s easily room for it. 5) Make the bottom-of-screen buttons always visible. There’s no reason not to when the next and previous level buttons are always visible already. Also, **there’s a bug** — in one game I played, the button to show the bottom-of-screen buttons mysteriously disappeared. (I don’t recall what I was doing in the game when that happened; I’ve not been able to replicate this bug since.) You *could* fix the bug, or you could render it irrelevant by making the bottom buttons permanently available. Like I said, this game is awesome. Adopting the above suggestions would, for me at least, make it even more awesome.

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