Add multipliers
I like this game! Why don’t you add a score multiplier for each ball that goes in hole in a only shot
Ja, Pocket Run Pool ist komplett kostenlos und enthält keine In-App-Käufe oder Abonnements.
🤔 Die Qualität der Pocket Run Pool-App ist gemischt. Einige Nutzer sind zufrieden, während andere Probleme melden. Ziehen Sie in Betracht, einzelne Bewertungen für mehr Kontext zu lesen.
Pocket Run Pool ist kostenlos.
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4.07 von 5
42 Bewertungen in Italien
I like this game! Why don’t you add a score multiplier for each ball that goes in hole in a only shot
After two weeks of gaming I’ve been able to score a perfect 800/800 in the Standard Mode. Very cool and fun game.
Proprio brutto Biliardo con 3 vite che devi per firza mandare una palla in buca
Un’altra rivisitazione di un classico e un altro successo,una delle sue opere migliori,perciò vale la pena sbloccare contenuti.Adatto anche ai non esperti e sempre rilassante e divertente.
Didn’t know balls could just stop on a dime once they get close to the pocket.? And this must be a NIKE cue ball because that thing is live
Needs more control over the ball, back spin and so on Risk reward balance is bad Some challenges are too easy and some I’ve never even come close to accomplish. Not that it’s too difficult, it’s just luck
Screen name: zoomhut Hello, Is there a way to combine my old stats with my new stats if I have just recently re-downloaded the app again after a year not playing? My stats have reset since I’ve started playing again. Love the game! Thx, Zoomhut
Have had the game maybe a week and the sound stopped working. Deleted then reinstalled. Has anyone else had this problem? Could the developer chime in?
this one’s going crazy
The pros - Easy to pick up. The physics seem pretty good but not great. The cons - no replay (redo) If your sense of what should have been the trajectory does not match the game’s, there should be a way to test it out again. Also, needs a full rack of balls. Uses less than 15 - why? After using it for a while I’m finding it frustrating and the scoring limiting. Would like a way to score for continuous runs rather than simply trying to get a ball in the 10x pocket.