from a development and gameplay standpoint, well done
but this game is very hard to play as a f2p, theres a ridiculously minimal amount of progression over a long period of time, dont get unless you're willing to put in the time to grind dailies or just drop some cash on a couple packs. the gameplay can be interactive for tougher battles, choosing which ships target what enemy ships, but at many points i've found myself just spamming the battle button in the campaign mode because i've hit a wall and the rng has a slight chance of winning a battle. for all the pve content, you end up running into many of these walls that you literally cannot progress through, and often times more than not, most other options you have to play end up netting similar results. i think if there was a "random battle" gamemode that would match up a very similar level of ships and could net you a small amount of progressive rewards (modules, lowest level squadron materials so you could at least upgrade your lower tier stuff, research materials) i think i'd find this game more engaging, but for now it remains an app i open for 20-30 minutes just to collect the dailies, attempt the very overleveled PvE campaign, fail, and get annoyed and play something else. besides that, well done with the soundtrack and the visuals, and the ship design for a lot of the ships look fantastically amazing