Fantastic
A no nonsense classic RPG. Pay once and get the whole game, none of that IAP nonsense. Keep making these
9th Dawn II is not free (it costs 79.00), however it doesn't contain in-app purchases or subscriptions.
🤔 The 9th Dawn II app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.
The price of 9th Dawn II is 79.00.
To get estimated revenue of 9th Dawn II app and other AppStore insights you can sign up to AppTail Mobile Analytics Platform.
A no nonsense classic RPG. Pay once and get the whole game, none of that IAP nonsense. Keep making these
I really love this game is amazing how you explore the world and fight your way out of things if there's a dlc I well pay anything for it
In short, this is an old-school RPG mixed with a twin stick shooter. Fun to pick up and play for a bit but ultimately incomplete and missing many quality of life features present in modern games. Pick it up as a time killer but don’t expect to finish it.
This game is really good. It has a few small problems that are easy to ignore. I just wish I could zoom in on the world map for a better view. I like the lack of a map in dungeons, makes them difficult. Make another one!
Needs in cave maps & quest markers
Super fun old school rpg. 👍🏼
I have an iPad and when I put in a Name it just locks up. Developer does not support
This game suffers from something most hardcore games suffer from, which is the development staff supports one or two types of gameplay. Clearly the devs favor range and more specifically magic, which is foolish for a game where 1/3 of the game is melee, and some people really enjoy getting into close fights to get more into the battle instead of shooting from nearly off the screen to kill enemies. If you choose melee in this game you will be fleeing constantly or chasing monsters that just move out of your attacks, which take forever to land with melee. It’s nearly 1 second to attack with melee weapons which seems quick but is way too long when the devs made the enemies flee from you constantly. Again, it comes back to development bias or preference. I’ll roll a range or magic character and will update my review accordingly, but at least two stars get knocked off for poor combat design with close encounters.
Sound effects and music don’t place. Unable to drop or use items as the interface is glitchy. As a result this game is unfortunately unplayable. Please address or refund.
This game seems underrated and to my surprise has likely gotten much less attention than deserved. The graphics are basic rogue-like rpg graphics and the story is set in an enormous world. The game is designed for exploration and free roaming. Tons of items to find, magic to master, and areas to explore. This is a truly rare gem for those who enjoy old school rpg's. The downside- it feels as though many things, such as crafting, are left unfinished and un-implemented. There are items for crafting... but nothing to do with them. It doesn’t seem like there are plans to finally add those things in. Hence... the game feels unfinished.