Simple daily game
It’s good for those short moments where you have nothing to do, early on the decision of what multipliers to hit can be tough, but once you have the items to support a proper build it gets much simpler and more about progressing items over time. Eventually i figured out that mage spam (with as many items to boost them as possible) was absurdly good, as focusing one thing lets you reach the 30k+ range in numbers and that unit has a lot of good items tied to it. Development is fairly slow but shakes things up decently with each update, like the addition of ‘normal only’ item slots so you actually care about progressing those.