Korean
Hey bro i want Korean please
Yes, Card Crawl Adventure is free to download, however it contains in-app purchases or subscription offerings.
🤔 The Card Crawl Adventure app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.
Card Crawl Adventure has several in-app purchases/subscriptions, the average in-app price is 1.59 ₩.
To get estimated revenue of Card Crawl Adventure app and other AppStore insights you can sign up to AppTail Mobile Analytics Platform.
5 out of 5
7 ratings in South Korea
Hey bro i want Korean please
Very fun game. I love all of your games, but this one is definitely my favorite! Looking forward to your future games.
I don't get it.
I originally had a fairly critical review. After finding out that the developer is one guy with a passion for card games, I’m changing this review from a 4 to a 5. It was only a 4 because there are several parts of the game that I would prefer are faster and snappier. Here’s my original review: First: the name of the app doesn’t fit on the iPhone springboard. Big no-no. Have it appear as “Crawl” under the icon, not “CardCrawlAd…”. Second: everything is so slow. After finishing a turn, it took 15 seconds before I was able to do anything. During this time, I couldn’t look at quests, pause the game, inspect a card, or do anything else. Then after winning an adventure, you have to sit through the same goofy scene you’ve seen a dozen times, unable to skip it. Why? All in all, it’s a well-made game. It has a few bugs, particularly when selecting and deselecting cards. You can get into states that you shouldn’t be able to by selecting a card, deselecting it, and selecting another. But the production value was pretty good, and the cost for content was great. $3.99 for all characters is pretty reasonable in today’s mobile market. Good job.
11
I want credit for what I have done — this is critical to games like this
I like strategy games like tower defense and puzzle type things, and I’ve avoided card games because I thought they’d be boring…but I like this a lot. No complaints about the randomness and difficulty because I’m sure it’s more satisfying when you actually get good and earn the wins. I have a question, though. Is there a way to have your character accumulate and save items and cards and upgrades for future adventures or do you start from base level every time you do a new adventure?
Great art but an absolute trash fire when it comes to balance. Utterly impossible to win most times.
This is an addicting game. The only thing negative there is now shallow end. You are thrown upn I see is the learning curve is a lot bigger than the tutorial presented. I’m still figuring out how certain things affect other things and I’ve been playing for a couple months now, but it is addicting and hopefully they just keep coming out with new Contant, it’s one of the few I will play probably at least once a day.
I love how this game takes the best of this dev's previous hits and creates a whole new expanded experience.
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