Do better
Whatever method you’re using to generate “random” numbers for the dice seems flawed. It really shouldn’t be as common as it currently is to have an army of 12+ lose to an army of 3.
Yes, Conquest is free to download, however it contains in-app purchases or subscription offerings.
🤔 The Conquest app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.
Conquest has several in-app purchases/subscriptions, the average in-app price is 3.39 $.
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Whatever method you’re using to generate “random” numbers for the dice seems flawed. It really shouldn’t be as common as it currently is to have an army of 12+ lose to an army of 3.
If I have an army with a sizable advantage there shouldn’t be any way that my opponent should win the die toss but yet in this game I can have 10 armies vs 1 army and still lose the battle completely. Game would be much better is this part of game wasn’t so bad. Risk app is much better but then it’s loaded with ads where you spend more time watching ads than playing. This app on the other hand no ads but you got improve the odds when rolling the dice.
I love risk and all your games Sean and I love this game so classic and no rigged dice the dice is random I don’t understand any of the “rigged” dice there is none it’s random I would recommend this game for risk players
Love the game it’s a great way to pass time Would love some new worlds to conquer
I’ve been playing this for years. Great simple strategy game to pass time waiting for appointments etc.
They removed all aspect of stratagey and put luck in its spot. Skill is not required just probability I win every time because the bots do the same thing just add some spice
Sean has rigged this game so the dice are always against you. He is a cheater who wastes your time and effort. I saw Sean’s response and he is being dishonest. Too many agree with with me. This game is rigged. Sean cheats
5/5 game. Simple and addicting. I want to suggest a new game mechanic. The dev should add a “secret mission” objective that is included in new RISK games. The player must secretly conquer three continents in order to win. The dev could also add a “capital capture” objective in which a player must conquer a specific territory in order to defeat an opponent. These features will add more layers of strategic depth to the game. Something to think about.
I like this game. But the continents aren’t very well defined on some maps. Can these be better defined somehow? Hard to strategize when I don’t know where to go for extra armies.
A bug developed where armies disappear…. The number indicating occupying strength is no longer visible and then the next turn it they no longer exist. Not the result of battle. The number simply stops being visible and the armies no longer exist. Please address. I have remove and reloaded app.
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