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Daring Dungeoneer

Card Battle RPG

Published by: David Scott
Downloads
Revenue

Description

Dive deep into dungeons in this Card Battle RPG. If you are defeated, you lose everything you gained in that dungeon. The big question is, do you "Dare to Dungeon" or do you flee with what you've gained? You decide when enough is enough in this exhilarating game of "chicken" between you and the dungeon.
FEATURES:
*Tactical gameplay that rewards the most clever strategists
*Fun card battles that will keep you on your toes
*Exciting enemies to defeat
*Tons of loot to get and upgrade
*Cast of fun in game characters
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In-Apps

400 Gems
3.98 S$
2,000 Gems
14.98 S$
6,000 Gems
34.98 S$
15,000 Gems
69.98 S$
1500 Gems DEAL
9.98 S$
500 Gems DEAL!
2.98 S$
Ad Free Version
6.98 S$
3,500 Gems DEAL!
19.98 S$
Premium Subscription
4.48 S$
1,000 Gems Launch Deal!
5.98 S$

Screenshots

Daring Dungeoneer FAQ

  • Is Daring Dungeoneer free?

    Yes, Daring Dungeoneer is free to download, however it contains in-app purchases or subscription offerings.

  • Is Daring Dungeoneer legit?

    Not enough reviews to make a reliable assessment. The app needs more user feedback.

    Thanks for the vote

  • How much does Daring Dungeoneer cost?

    Daring Dungeoneer has several in-app purchases/subscriptions, the average in-app price is 17.43 S$.

  • What is Daring Dungeoneer revenue?

    To get estimated revenue of Daring Dungeoneer app and other AppStore insights you can sign up to AppTail Mobile Analytics Platform.

User Rating
App is not rated in Singapore yet.
Ratings History

Daring Dungeoneer Reviews

Complete in 1 day

AceOfRay on

Singapore

Are there only 4 world ??? It’s starting to get fun and there are no more further world to explore ?

Nice concept bad design

Ryujidesu on

Singapore

Initially I thought the concept was pretty fun. A dungeon crawler with cards. But there’s a lot of downside to this game (excluding paying). 1. Unskippable ads They make you sit through the entire advertisement (15s - 30s ) every 3-4 times you play 2. Monsters attack first I could have like over 10 health but I’ll still lose to lower levels because there are more monsters than health regen cards. It makes the repeat function a bit useless because monsters always injures you first. 3. Expensive upgrades Just to increase your equipment level by 1 it cost around 2-3 dungeon runs which is quite long for the beginning levels. The next dungeon also gives you an equipment of the same attack damage/health. But to get that equipment it requires you to upgrade your initial weapon first. 4. Useless levels The game has a level system which grants you artifacts if you buy with diamonds (cash currency) based on what your level is... and that’s all. At least give some stats when your level increases or something Overall the concept of the game is good but many areas need improvement to make the game addicting and fun. Currently it just feels like a game to get cash from players

help

gghffhvc on

Singapore

can't get to 2nd dungeon after completing 1st dungeon boss

Daring Dungeoneer Competitors

Name
Cards of Terra
Solitaire meets fantasy
Card Guardians: Deck builder
Roguelike RPG: Battle Game
Breach Wanderers: Deckbuilder
Create and Build your Decks
Card Crusade
A roguelike deck building game
Card Crawl
Card based Dungeon Crawler
Creatures of Aether
Card Thief
Solitaire Stealth Heist Cards
Card Crawl Adventure
Cozy Solitaire Tavern
Look, Your Loot!
Roguelike Dungeon Crawler
Card Brawl: Dungeon Slayer
Roguelike Deckbuiler

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Daring Dungeoneer Revenue

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App Info

Category
Games
Publisher
David Scott
Languages
English, French, German, Japanese, Korean, Chinese, Spanish
Recent release
5.0 (2 years ago )
Released on
Jan 28, 2021 (3 years ago )
Last Updated
3 months ago
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