Let the player continue if they die, if they want to spend DNA, it shouldn’t be a one-time continue
Also ads aren’t available when you start the application. I thought it would start a few seconds after. Nope! It took 5-10 minutes. And you’ll know when ads are available when you can finally claim your daily reward.
Fun game, bad ads
My rating is for the game/concept itself. I played this game a ton back in 2019, and really enjoyed it. I’m not a fan of rogue likes, but the cool synth wave music, and the Doom-esque environment and characters kept me around. I “found it” again just recently, and the new content is nice to see, but man, it’s Ads-City. Everything has an ad, everything drives you to buy stuff, and it’s just too blatant, that the atmosphere is ruined by it.
I absolutely want these guys to make some good money, but I think the ad delivery could be done better, where it’s less intrusive, and even more incentivized. I’m sure some of us would pay to have a version with no ads, and just a micro transaction store, *if* the game is tuned and balanced for loot acquisition and difficulty. Making levels replayable, or ammo less scarce, or maybe more skills to help during fights (like a single stun, or dodge, or accuracy boost, etc), there are many ways to go about it, that I’m sure you guys can figure out.
I wish the devs success with this game. Hope they can flesh it out sooner than later!
Ammo is scarce
How do you get ammo I’m stuck and can’t continue.
Bad game, plus full of ads and $ tripping hazards
Reading the dismissive cookie cutter dev response to the already existing review is just icing on the cake.
No save. Has potential
Wish there was a save function. If you change phones or have to get a new one. You will lose all your progress. This includes any purchases you have done. As a free game it’s a novel experience. It has a lot of potential to be a great game though. One of the few tactical rogue strategy games out there.
Is this even a game?
It’s basically an ad-watching app. Watch an ad to restore health, watch an ad to restore ammo, watch an ad to open an extra reward, watch an ad…
The gameplay is just tapping on enemies. There’s really nothing else to it. There’s no strategy involved, at least not in the first 5-10 stages. Hard pass.
Fun game, few bugs
This game is terrific I’ve been playing it for years. I played it on my other phone and watched it develop into what it is today.
The problems I’m having with this game are the bugs. I had my medic and sniper reset on XP when I had them at around lvl 12. Anyone who plays this game will notice how much of a credit sink that is and that the levels aren’t getting any easier with all the new monsters you’ll face as you grind.
Another bug to note is when you’re clearing a level and the next tiles don’t get revealed after a fight. Soft locking your sector clear if you hadn’t already discovered the exit forcing you to wait for x amount of time for your mercenary to be revived since you “failed” the last sector.
Interesting but ultimately unfun
The game has great graphics and a compelling gameplay loop. You play a mercenary fighting monsters in a rogue-lite dungeon crawler. The wheels come off quickly when you have to start grinding for ammo for the weapons. Ammo is rarely found in levels requiring the player to watch long and intrusive ads for an extra clip to get them through a battle. The monetization is excessive. The rpg elements are poorly implemented and require excessive grinding (which wastes ammo which you also have to grind for). Overall I’d say give this one a pass. You will have to wait 12 hours for a supply crate to hopefully get ammo so you can play half a level (and then run out of said ammo and have to watch ads to reload so you can finish the level.)
New icon is horrible
Why is the new icon some sexualized female with a gun?
Grubby micro transactions galore
Feels like a fun game hidden under ads and multiple currencies. Bullets act as a finite “energy” in case you accidentally start having fun
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