Great Game, Frustrating Ending
I love the design and controls of this game. The final boss left me anxious to finish it so I could stop playing.
Yes, Death Hall is completely free and it doesn't have any in-app purchases or subscriptions.
🤔 The Death Hall app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.
Death Hall is free.
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5 out of 5
1 ratings in Canada
I love the design and controls of this game. The final boss left me anxious to finish it so I could stop playing.
Cool concept, cool art, cool game. I love it.
I loved this game when I first got it. But after a while the levels were beginning to get to repetitive. Also SAVING. You cant save your progress?! And don’t even get me STARTED on controls, and lag. There’s tons. Of. Lag. Overall the game is ok.
This game would play far better as one hit, one kill, straight across the board. Not only does the perpetual extra health drops make the gameplay sloppy by minimizing the impact of taking damage, it’s antithetical to land on sharp spikes, then somehow “bounce” off these spikes and live—yet die instantly when the monster bites you with sharp teeth. In fact, it’s enough of a contradiction to completely kill my interest in the game, unfortunately. Most people won’t care about the above complaints, which is good for an otherwise well made Premium game, but it won’t be saved in this review from a lower rating.
I like this game ❤️❤️
I absolutely love this game. I played it for a week straight when I first got it. I was obsessed with perfecting each level and learning the flow of the game. I love the games that require skill and practice in order to succeed. However... The game must have went through some recent updates or something. I’m not sure exactly what happened, but suddenly the controls for this game got thrown out of the window. The move buttons are fine, but the jump button is where the problem arises. For some reason the jump button got sticky. The jumps that were crisp and decisive now felt delayed and the character went to the wrong heights. It felt like I was playing a broken game entirely. Within one day of playing i completely lost my enjoyment because of one glitch. I would greatly appreciate if this could be looked into. (And no it’s not my fat thumbs)
Let me start off by saying the game is good, it’s jump and run mechanics are great, but, it’s so ridiculously hard. I wish there was an easy mode, which gives checkpoints every stage per level, a medium mode, which gives you a checkpoint every two stages per level, and a normal mode, which is how the game is played now.
For the tap control, the buttons are too far the sides of the screen, and are too small. But I simply can't get used to the gesture control. Would love to see a tap control scheme with customizable button location and size, or an option to at least use the whole right area as jump button in tap mode.
This game is fun but hard and I love it
This game is so ridiculously difficult you will want to throw your phone through the wall. You have to ask - did the creator even play this game to see if was even playable?