Demise of Nations

Strategy Game

Published by: Noble Master
Downloads
Revenue

Description

Demise of Nations is a 4X turn-based grand strategy wargame covering the rise of Rome till the fall of modern civilization. Command your armies in one of the many ancient and modern countries including the Roman Empire, British Islands, Germany, Japan or the United States. From Rome to modern nations, you create your own warring experience. Wage colossal wars solo, against the AI, or take on your gaming friends in cross-platform multiplayer games. Form alliances and fight co-op style with the AI and other players for ultimate victory.
Range of functionality is comprised of trading, diplomacy, expansion, conducting research, exploration, managing resources, building, food distribution, governing and city management. Units at your disposal are Scouts, Swordsmen, Spearmen, Archers, War Elephants, Galleys and Longboats amongst others. Demise of Nations incorporates changing weather patterns such as shifting climates and storms. Rain during summer providing much needed humidity for your crops, while snowy winters will proof if you are ready for the challenge. Assemble your armies, take on the world and achieve greatness in this epic historical strategy game.
- Turn-Based Grand Strategy covering Ancient to Modern Times.
- 4X Strategy: eXplore, eXpand, eXploit, and eXterminate.
- Challenging AI based on Genetic Algorithm.
- Weather and Seasons including Snow, Rain and Storms.
- Diplomacy, Research, Trade and City-Building.
- Cross-Platform Multiplayer/Hotseat-Play including co-op team games.
- Random Map Generator.
- Nations: Roman Empire, Gaul, Germany, Japan and the United States amongst others.
- Troops: Swordsmen, Archers, Horsemen, Tanks and Fighter Planes amongst others.
- Ships: Galleys, Aircraft Carriers, Battleships and Submarines amongst others.
- Played as WE-GO Turn-Based Game allowing for an Unlimited Number of Players.
- High Scores, Playing Statistics and Achievements.
- Engaging Music and Sound Effects.
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In-Apps

500 Coins
₱ 199.00
Clan Manager
₱ 99.00
Map: Pirates
₱ 149.00
Map: Modern World
₱ 199.00
Map: Rise of Rome
₱ 149.00
All Maps & Modding
₱ 999.00
Map: Starter Bundle
₱ 149.00
Map: Ancient Generator
₱ 199.00
Map: Alternate Universe
₱ 149.00
Standard Avatar Generator
₱ 99.00

Screenshots

Demise of Nations FAQ

  • Is Demise of Nations free?

    Yes, Demise of Nations is free to download, however it contains in-app purchases or subscription offerings.

  • Is Demise of Nations legit?

    ✅ The Demise of Nations app appears to be high-quality and legitimate. Users are very satisfied.

    Thanks for the vote

  • How much does Demise of Nations cost?

    Demise of Nations has several in-app purchases/subscriptions, the average in-app price is 239.00 ₱.

  • What is Demise of Nations revenue?

    To get estimated revenue of Demise of Nations app and other AppStore insights you can sign up to AppTail Mobile Analytics Platform.

User Rating

4.83 out of 5

6 ratings in Philippines

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Ratings History

Demise of Nations Reviews

Needs more

Zane W. O on

United States

I love this game, I just wish there was more free mods and units to use for mods like modern Europe!

Wonderful

Kingwoel on

United States

This is a nice turn based strategy for world domination. A great game. I find it fun on the highest difficulty

Only a problem

hdhxhdvzbz on

United States

I love this game but the fact that you have to buy maps. You should have had more free maps then anything

Like the game but theres some issues

pickle for my dad on

United States

Some maps when I get to a certain point decide to take forever to load and it usually leads me to not be able to finish the game. Anyway to fix this? On iphone

Fantastic war game - suggestions

Defraum23 on

United States

This game is like a mix between total war/EMPIRE/hearts of iron, and I am loving it. I purchased the random map generator for modern units and I am blown away by how customizable the maps and game mechanics are. This game has tons of replayability. I wanted to point out a few bugs: -the AI does not build airports or harbors in the modern random map mode. They just stay on their island and never expand -the aircraft carrier can not be built in harbors when playing the modern random map generator mode and the parameter “everything researched” is selected A few ideas for development: -napoleonic units with cannons and Calvary -a map of North America with modern units -maps have “wrap” feature in which there is no edge of the map -infantry can cross over hills but not tanks etc.

Great game

JECK FORRESTONN on

United States

The game is very good but i give it 4 stars instead of 5 because of the lack of medieval maps and their is only 1 and it is on a crazy price like 1000 gold is a lot mate so would you guys please make the game have a free medieval map please the game would be perfect no doubt

FANTASTIC

coolbro975 on

United States

FANTASTIC

Ok but the old one was better

nsnsnsndndn on

United States

I liked it but I thing age of conquest was better and I just liked that one more

Excellent strategy game

munchieman14YT on

United States

This game is more programmed and polished than some of these multi million dollar games, and that is why I enjoy it! Plus it isn’t pay to win and the mechanics are hard at first but easy to understand! The only thing I recommend is another free map. But other than that this game is str8 🔥

Overly Passive AI

jebishabjdsv on

United States

I’ve played the game for about 2 years and love it so much. One thing that’s stopped me from having fun games every time was the AIs passive stance, even on inhuman mode, the hardest setting in the game, they still ally with of nations and send trade requests. A new faction system must be created because what happens every time is invade someone, then have an ally that’s allied with them who has other allies allied with them. So then you end up going to war and get spammed with requests to stop the war, so I try to but the AI rejects my peace deal every time. And the problem there is that the other countries allied with them don’t step in, they just spam those ultimatums and call it a day. I believe with a faction system you’re only allied to a certain set of nations, so if my ally is France then they’re stuck in my faction with the other countries that joined it. Of course they can leave the faction but this would make it so the AI would be less passive and possibly more aggressive and cooperative. Faction caps could also be set to maybe 4 nations per faction, which could be altered in the pre game settings. And there needs to be a war declaration time maybe 1 turn warning because cancelling an ally request and then invading turns later is way too easy, they think that your not gonna bother them because you and them aren’t ally’s. With a faction system I think the countries in mine would send me a request to join my wars. Thanks for your time

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App Info

Category
Games
Publisher
Noble Master
Languages
Arabic, Czech, Dutch, English, French, German, Italian, Japanese, Polish, Portuguese, Spanish
Recent release
1.45.288 (2 weeks ago )
Released on
Aug 8, 2017 (7 years ago )
Last Updated
1 week ago