Una Gran calidad
Muy Bueno a nivel de Gráficos y de jugabilidad.
Yes, Dungeon of Gods is free to download, however it contains in-app purchases or subscription offerings.
🤔 The Dungeon of Gods app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.
Dungeon of Gods has several in-app purchases/subscriptions, the average in-app price is $19.29.
To get estimated revenue of Dungeon of Gods app and other AppStore insights you can sign up to AppTail Mobile Analytics Platform.
4.94 out of 5
31 ratings in Chile
Muy Bueno a nivel de Gráficos y de jugabilidad.
Deja harto para escalar y seguir mejorando pero esta Impecable el juego, felicidades 🎉
Me encanta hacer volar huesos (de esqueletos) en el capítulo dos
Muy bueno me gusto
unos de los pocos juegos en toda la app store que NO ES PAY TO WIN!! lo amé 🔥🔥🔥🔥
Siempre tendrás algo que hacer y la progresión es rápida, no hay necesidad de comprar gemas porque se consiguen muy fácil, 100% recomendado
Great game to pass the time but very addictive
Listen I’ve have the game for 2 weeks, I don’t play the game super often. Mainly during down time at work or while I’m trying to go to sleep. I manage to get to around 9c in character statistics, how ever I noticed everything in this game has a significant pay wall. Like way more expensive than it should be, after finishing the 2 week sign in bonus it asked if I wanted to restart it, confused it took me to the shop only to see that it cost 50$ USD to get rewards for 2 weeks again. Immediately uninstalled not worth your time or effort
游戏单纯,可玩性不低,值得大家试试
This game seems to have a lot of potential! I think it feels very similar to the game Hades, every level is met with some sort of upgrade that resets each run. One thing different is this game takes steps to add progression outside of the run itself, I particularly enjoy the possession effects where you get improved stats for having an item, I think that is a great way for these kind of games to benefit long term players. One downside I find though is that the menus can be a bit tedious, especially for things like awakening which doesn’t give you a clear guide on what items may be beatable at your level or not. Another issue i have is that all the levels are ultimately the same with different map styles, this is something hades does much better where it turns your map awareness into a part of the gameplay that this lacks. No traps, no dangers, just the occasional obstacle that you can assault through to break. I’d like to see some map redesign in this game and it would easily go to 5* for me.