Pay to play at its worst. Unless you spend $5k or more you won’t have an elite account
I’ve been playing for 3 years and my archers are 1300, but the top players have almost 3k. This is a money pit. Stay away
Yes, Empire Takeover is free to download, however it contains in-app purchases or subscription offerings.
⚠️ The Empire Takeover app has poor ratings and negative feedback. Users seem unsatisfied with its performance or features.
Empire Takeover has several in-app purchases/subscriptions, the average in-app price is $124.79.
To get estimated revenue of Empire Takeover app and other AppStore insights you can sign up to AppTail Mobile Analytics Platform.
5 out of 5
2 ratings in Chile
I’ve been playing for 3 years and my archers are 1300, but the top players have almost 3k. This is a money pit. Stay away
Good Game
Deleted this mess of a game. Way too much going on, and some things locked behind requirements like joining an alliance, which just opens your player up to attack and capture from other players, just destroying the fun. Also a lot, I mean A LOT of stuff will require in app purchases, even on an arcade game?!? The entire reason for the arcade is to do without constant micro transactions. It was fun but so confusing, so many different menus and options and things to claim, and upgrade and pop-ups notifications and hero's and armies and I'm just so incredibly confused. And I'm sorry but some of the English translation is not good so it makes understanding what I'm doing even more difficult. I just wanted to keep playing the tower takeover game, and the territory part is cool and all, but at level 50, I don't get what to do anymore. And it appears any progress is limited by not being in an alliance. I just want more tower stuff.
The challenges are addicting, the community is fun, and there are lots of events to keep you wanting more.
Seems like a very detailed and comprehensive game. Only played for a day so far.
The latest app update is abysmal. Start-up is slower than ever. Weekly competition used to be boring and repetitive, but was a nice break, now it’s just too difficult to have as weekly competition. The game seems to be easy at some parts of the day and more difficult at others. Seems like they try to lull you in and then make it difficult at others to convince you to pay $80 for an upgrade.
Terrific game and fun community. May take a few months to have a viable castle but have enjoyed it well over a year.
On Monday, June 19, Skydradon’s game glitched and issued a system-wide email reward that was very generous. I cashed in. Later, I got an email where they admitted they screwed up and said they were going to take away those rewards and everything I bought and upgraded with it. Which, they did today. I want everyone to know how crappy this game software is written. So, if you do decide to get involved in this game, be prepared for an extremely buggy experience that never gets addressed. Skydragon ignores feedback like this and others that I have given because they don’t care about the players, only that players spend money.
I mean….REALLY terrible! The vast majority of the touch targets require two or three taps to activate. There are defects that I have been trying to get resolved for months. The developers don’t seem to pay attention to anyone’s requests. All of the app updates seem to be aimed at generating more revenue rather than fixing the defects in the game. With all of that, it is still a very simple yet deeply complex game. If Skydragon would spend a few cycles on modernizing the UI and fixing some of the game infrastructure, this would be a very good game. As it is now, I find it a stretch to give it three stars.
Voy comenzando y todavía no lo entiendo mucho pero me encanta!!
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