Needs to be balanced
EDIT : I added one star to my previous review because I went till the end of the missions and it was really nice. The review below still stands though, you get stuck sometimes with no way to pass a level if you don't upgrade your castle, and there is no way to upgrade it without passing a level to get cristals... Should be a side way to gain ressources (the random mode is clearly unthinkable before you get to the end, way too much difficult even in the lowest difficulty setting...) Also : we NEED MORE WAVES at certain levels ! At least in random mode you should be able to select more than 20 waves and go further in strategy and upgrading towers ! This is very promising, I like the gameplay very much, and everything sounded awesome at the first glance, but I think you guys should test your game better. The 4th level is already impossible to complete, you quickly get to fill all the available pedestals, evolves and upgrades, and max everything out, and for the three last waves you just watch enemies getting to your castle and your cash growing without anything you can do. It's sad to be forced to play again multiples times the first levels just to get a few stars to add little upgrades to the towers, and this when you're only at level 4. This clearly needs some balance and smoother difficulty increase or quicker tower power increase. Also, I think the game is highly battery-consuming, maybe it needs some adjustments there too. I'll definitely keep an eye on future upgrades there because it was frustrating to stop now at the beginning of the game ! Keep up the good work.