Five Card Quest is a tactical role playing game designed to offer lots of challenge and replay value, while also being easy to control with one thumb. There are five cards in your hand, and every card you play is a different move for your team of heroes to carry out.
Dungeons and battles are randomly generated, making every game different. Create a party of adventurers out of 5 different character classes, each with their own strengths. Plan out your moves in a game about decisive turn-based combat and working out strategies around uncertainty.
If you're very careful and a little lucky, you may be able to defeat the Golden King. You might even get rich in the process.
More Features:
- Turn based battles let you agonize about each move and/or play it on the subway.
- Difficult to win, easy to play.
- Card game inspired battle system. You must plan based on what you have in your hand.
- Fast paced combat, especially for the genre. Both you and enemies do lots of damage.
- 16 different enemy types, all with different movesets and behaviors.
This is our first game in the turn based RPG genre. We'd like to make more!
Help us out, let us know what you think about Five Card Quest and contact us at:
@rocketcatgames or www.facebook.com/rocketcatgames
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Five Card Quest FAQ
Is Five Card Quest free?
Yes, Five Card Quest is completely free and it doesn't have any in-app purchases or subscriptions.
Is Five Card Quest legit?
🤔 The Five Card Quest app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.
Rocketcat is the best, and this is a really fun, great game. But for a roguelike, it is a little half-baked, no way to upgrade your characters over time. But worse is how buggy this game is. Crashing. Issues with delayed moves not initiating. Enemies attacks skipping a turn so your counter/blocks don’t land. Spell counters don’t follow any rules. Pretty frustrating. I’d be happy if the bugs and rules were cleaned up.
Glitchy after the fourth level
Kept hanging up at the same point in the fourth dungeon. Started over twice with same results
So much potential
And yet so much wasted on cards that don't act the way they're supposed to. That, combined with graphics that glitch sometimes make what could be a great game frustrating enough to rage quit often.
New and Refreshing
4 stars because of lack of updates. It’s a great game that just isn’t finished but the devs seem like they are done with it. It’s fun and unique. I really wish they’d add new character classes. I also wish they would lower gold cost for items at the beginning of the game. Also I ran into a visual glitch bug with a potion heal. Also enemies seem to be a tad off sometimes. They won’t attack when the indicator says it will. Anyway I want more and I hope to see an updated version.
Great, but broken.
I love the game! Unfortunately, there are some game-breaking bugs. They're mostly related to the game crashing during a battle (or sometimes, completely glitching out during battle making it nearly unplayable). After restarting, you've lost all your items and health, etc., with nothing to show for it. This ruins all of your strategy planning for the level and has more than once been the direct and instant cause of my defeat.
I would love to return with an updated rating for the game if the battle bug is resolved, because I enjoy playing it up until the inevitable break down.
Grind
The game offers little to no depth. I bought this game once I demolished dream quest and it was listed in the related field. It was the same price but offered 1/100th of the content. Avoid.
Love the art style
I mean, it's a creative idea and I love the art, but I don't fully understand how to play and it seems really basic. I don't like the fact that the game ends when you run from a fight. I prefer games that don't constantly start over. But it's still a solid game with good art and a different take on its genre.
Not worth 3$
It's a rogue-like card game with a poor UI. Cards do not give proper info like amount of damage they do, there's no way to tell the play sequence, i.e. who is attacking next turn and it overall has very low replayability in my opinion. Might be ok for 99 cents but not 2.99. Waste of money as is.
Makes no sense
What looked like a fun game is nothing but a lesson in frustration. Card descriptions either lie or are incorrect, game will not explain ANYTHING to you, least of all the turn system which the whole game revolves around. Save your money.
Disappointing bugs, UI
I tried hard to like this. The graphic style and core ideas are good, but this feels very unfinished. There are bugs with incorrect messages showing up and play behaviors that don't trigger correctly. The turns play out in a baffling sequence, and it's crippling never to know what will count as the "next" turn and the sequence of play within that turn. There is no visual feedback for basic aspects like whose turn is being played out, who has what buff/debuff, or how many turns until an action will trigger. The few visual cues that do exist, like the blinking skull on an enemy about to attack, are cheap looking, not at all clear, and not always accurate. Given that all of these things are fundamental to this kind of game, I can't recommend it currently.