Simple and fun
The game has a pretty simple premise, easy to learn easy to play. Would like to see a little bit more complexity, added. for now it’s amazing.
3.85 out of 5
91 ratings in United States
The game has a pretty simple premise, easy to learn easy to play. Would like to see a little bit more complexity, added. for now it’s amazing.
I love the simplicity, artstyle, and rogue like factor of this game. It does get a bit repetitive after you unlock everything, but I think more cards, enemy variety (that way you aren’t fighting the exact same armies, but with extra hp/damage over and over again) And maybe every at the end of each season/series of fights add a final boss
1. Add a "library" that gives details about what each building's skills does and by what percentage. For instance, "Cleance" (which I assume is supposed to be "Cleanse") isn't very clear what it does as there is no clear indication of when it "cleanses" a status effect or doesnt. Also considering how every time you get the card it adds a 50% chance, this means i shouldnt be seeing status effects as often as i do. its very unclear how it works. Id also want to see details on how the archer's slow effect works and what the initial slow percentage is. Stuff like that should be added to a tab that explains all of this.---- 2. While i enjoy the simplicity of the game, id like to have a little more control in the game, like where to place my towers, maybe a "move forward" or "defend" button so all my ranged units dont run off and die or go off in different directions to get picked off. It'd also be cool to flick certain enemies in a direction (either away or closer) with a cool down. Because some levels go crazy with ranged units and with the game's AI it makes it hard to deal with that. Doesn't have to be that specifically but something that adds a little player involvement to help your units while also remaining simplistic would be awesome. Additional spells would be cool to use with a cool down as well. The new tower-based skills are pretty nice though. --------------------- 3. There are ads for EVERYTHING. The only spell available is behind an ad wall, the speed up is behind an ad wall, the double rewards is behind an ad wall (this one makes sense), the reroll is behind an ad wall, the take all is behind an ad wall. Everything aside from the spell and the double rewards should not be behind an ad wall. You need to make this game more about skill and strategy, not how many ads can you watch in a single level. There should be a weaker version of the ad spell that you can use with a cool down as i mentioned in point #3 so you can use it strategically. The overpowered one can stay behind the ad wall as a "save me" kind of thing. The rerolls and take all should also not be behind ad walls as your ability to manipulate the RNG in the game should be part of your strategy, not a "pay with ads" mechanic. The speed up i can live without but itd be also kinda neat to use speed up when its calm and slow it down so you can strategize as the game gets tougher. Ads are okay but you have to be creative with what you put them on, cause if you put them on everything it just
This game is very enjoyable straight from the start! It is not to difficult to level up but provides enough of a challenge to be compelling and rewarding. My only problem is that when you gain rewards from beating a level you only gain coin and gems instead of gaining coins, gems, and cards. I think that this is a bug and my be fixed, otherwise this is a great game.
The entire Home Screen menu is messed up. Can only push plant and nothing else. Was fun until these glitches after the update
Edit - There are I skip panel ads in this game now.
No ads no reason to pay attention! This game is just like the good old days of kingdom hearts, farm and level up
I have gotten pretty far into the game, but once you unlock the skeleton or lynch. Their ability to convert troops causes a bug. The bug at first gives the screen a white tint and you won't be able to activate an ability, however, you be able to select new traits. If you push forward more bugs will up. Such as converted troops spawning side ways, becoming stuck, or the troop itself's ability basically becoming maxed out. The numbers on the screen will freeze on the screen. This will continue till the end or the mission and then won't finish. Basically forcing you to turn off the game and lose the progress of that round. The game can still be played like regular as long as you don't use the skeleton “one of us” ability or the lynch passed level 3. Hopefully, this helps identify the bug and get it fixed. Keep up the great work!
Newest update for the game adds lots more content which is good, but on the other hand in the middle to end of the levels the game brightens up and freezes the only way to fix it is closing app. So if you play a level and it shows the rewards for beating it and the game freezes you do not earn nothing and have to close app to get off of it 😭need to fix bug
免费游戏这么良心不多见! 不过我还是碰到了bug,就是有时候会有一两个敌人卡在最下面的城门口,其他波次时间结束了就好了,但是最后一波的时候还卡着,导致游戏无法进行下去 游戏非常棒! 小而美,期待别的游戏
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