英語が苦手でも楽しめた
会話などのニュアンスはなんとか理解できて とても他にはないストーリーで楽しめた。
Yes, Gemini Rue is completely free and it doesn't have any in-app purchases or subscriptions.
🤔 The Gemini Rue app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.
Gemini Rue is free.
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3.8 out of 5
5 ratings in Japan
会話などのニュアンスはなんとか理解できて とても他にはないストーリーで楽しめた。
会話スピードが速くてタップで進めるタイプではないので英語苦手だと辞書調べる時間もなくてキツイ。けど、クリアはできる程度には解った。SF好きには是非やって貰いたい秀作です。 ただ、1つ疑問が。steam版であるっぽい所持品を選択して詳細確認する方法が解らないんだけど、どうやるんだろう?使う対象を選択しないと所持品表示されなくて困った。まぁ、なくてもクリアはできたけど。。。
二人の兄弟を操作しながら真相へと辿りつこうとする、海外のトラディショナルなポイントクリックアドベンチャー。 常に雨の降る街、無機質な管理区域での訓練と言った映像が刺さる。ここのパブリッシャーはいい作品をPCでリリースしているので、本作に続いてiosでのリリースを望みたい。
An update for iPhone 14 Pro Screens!
Please add controller support
Good: • Great in game pixel art • Interesting story • Only had to look up one puzzle solution (the typical zany logic expected in the genre) Mediocre: • Highly linear puzzle solving • Portrait art • Voice acting Bad: • Dialogue trees almost always have the same outcome • Gun fights. A horrid inclusion to the game. • Weak UI and controls • In game character eyes. Everyone looks like they wear the same exact eye visor. Very annoying to see cyclops characters with monochrome eyes that don’t match portrait art.
This company releases some of the best ios retro-style adventure games in terms of quality and production.Having played several of their other titles including Blackwell legacy and Shardlight,This was the best one so far. It really stuck with the town and the protagonist/sSeem to be a lot more passionate than in the other titles I described. I still need to play their other games, but from everything these guys put out that I have played so far this is the most solid title. It’s definitely for fans of blade runner but its not derivative in its story.I might try some other games from this company due to how much I enjoyed this title, hopefully they continue to preserve adventure games with interesting protagonists rather than the jaded lifeless characters you play in Blackwell and Shardlight.
I have gotten to the second scene of the Azriel Arc and completed the first scene of the Delta-6 Arc. And I am bored. I have not found a reason to care about either of the POV characters. It’s obvious that someone cared a whole lot more about ensuring that armed combat was as true to life as possible than they did about user experience. The result is that everything gunfight is a slogfest that demands attention and adds difficulty without giving a payoff in terms of plot advancement. I do not want to spend 5-10 minutes reloading a gun, and waiting for the right moment to fire just so that I can get to the next locked-room puzzle. Normally I would wait until I have played through at least once before reviewing, but I just can’t see myself picking it back up again.
This game has everything an adventure gamer could want. Dystopian game theme. Great puzzles. Awesome voiceovers that lend to the concept of the game. Everything fits in, the music, screen movements, and backgrounds and the way it play. If this game came out in the 90’s, it would have cost $60. This is a steal for al the game play and great storyline. Played and auto saved perfectly on my iPhone 6s. Kudos to the developer.
I love the world building here and just about all the scenes on barracus were fun, but the scenes in sector 7 (I think that’s what it was called) got old after a while. I get you are trying to make the user feel trapped like the character by making us walk through multiple doors, but sometimes it just felt downright tedious. I also think the game could have used a bit more humor and the ending was ok-ish —just felt kind of flat. I would play a sequel though. There were definitely some amazing things about the title. Blade runner ish and even some cowboy beebop flavor too, it just feels like it’s missing something.