Gloomgrave is a roguelike dungeon crawler with a retro pixel aesthetic. Upgrade your Gloomcrawler with unique perks and experiment with different builds as you try to survive each depth in search of the ultimate ancient relic.
==Gameplay==
* Select your class and level up your Gloomcrawler to suit your play style
* Turn-based combat lets you take your time and calculate your moves
* Explore randomly generated dungeons - no two runs are the same
* Avoid traps and try not to drink any hazardous potions!
* Find new gear and carefully manage your inventory
==Features==
* 50+ items to loot... including weapons, armor, potions, scrolls, and more...
* 15+ monsters to slay and outsmart
* Several classes to play as, each with unique attributes and gear
* 7 depths to explore, each harder than the last
* Perks and skills that change gameplay in interesting ways
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Screenshots
Gloomgrave FAQ
Is Gloomgrave free?
Yes, Gloomgrave is completely free and it doesn't have any in-app purchases or subscriptions.
Is Gloomgrave legit?
🤔 The Gloomgrave app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.
This is a really fun time waster dungeon crawler. Runs for me so far have lasted about 5 minutes - so great for quick sessions on iPhone. The layout and controls for iPad Pro 12.9 leave a lot to be desired - a landscape mode and lower down control areas could be very helpful, as well as different stafe controls because of how an iPad is held.
Great Dungeon Crawler
The game holds up well, despite being 9 years old on the AppStore.
Overall the combat is smooth, controls are simple, and the gameplay is fun for quick sessions.
I do have some critiques:
1. The character select screen should allow you to swipe between characters as well as hitting buttons.
2. Going into the weapon management description feels like a lot of extra steps to check if my weapon is stronger or not than the others.
3. No real sense of story besides the quotes for each item.
Overall I’m enjoying play playthrough so far. Definitely worth the couple of dollars. Thank you for not doing in app purchases. Great game!
Concept is great
Great pick up and play light weight dungeon crawler. Lack Dev of attention is sad, game has potential.
Needs:
-add controller support
-add landscape view
-add sell option to Merchant
Wants:
-Color Keys to unlock doors on each level (Doom like)
-Toggle ranged/melee
-more level diversity
Could be so much better
An interesting premise; good on the idea, but poor execution:
1. No landscape mode which a game like this cries out for
2. No controller support (see above)
3. No ability to sell items
4. Ridiculous difficulty level
5. No ability to learn transferable skills (unlike some other perma-death games)
6. Too few levels / not enough interest on levels (altars, locked doors, secrets, …)
Unfinished
Creator left game incomplete. No obvious method of roguelike progression, no indications as to achievements, and feels like it was left behind. No sales of accumulated gear or items (although promised on Reddit a year ago or so), yeah. Just kinda a nothingburger.
Will happily change this review if the dev completes it someday.
Not enough here
There’s s good base of a game here, and it’s fun for a couple hours, but there is no reason to come back and play more after unlocking the few available characters.
Awesome Dungeon Crawler
Multiple classes, addictive loot upgrading, and simple combat. This game can be played in a spare moment easily since it saves your progress.
I would gladly pay for DLC to unlock additional, more difficult levels.
Updates
Why have there been no updates??? Most devs continually provide bug fixes and QOL improvements but this app is WYSIWYG.
Pretty awesome dungeon crawler
It’s a great game, I found this from a video posted by Splattercatgaming on YouTube. I really enjoy this game but it would be nice to be able to sell old gear or gear that you don’t want.
5 stars if…
Wonderful dungeon crawl. I would give it five stars IF 1) you were allowed to sell your equipment at market. And 2) if you can turn off the slow final score reveal or tap-advance it.