Such promise
I love the simple design, gameplay, and concept. I wish I could end my review there, but there is a major, glaring problem: the primary mechanism used to make the game more difficult is RNG rebalancing. In harder levels and challenges, the AI consistently does higher damage than friendly units, across many games and attempts. That’s pretty disheartening, and kinda ruins the vibe. If this issue is addressed, the game would be perfect.