Highwater

A post-apocalyptic story

Published by: Netflix

Description

Available exclusively for Netflix members.
It's the end of the world. The ultra-rich might be headed to Mars. Explore a flooded planet, discover islands and find allies — can you escape in time?
Amid a great climate catastrophe, the flooded region of Hightower has become a kind of safe zone between the two dry regions: the nearly entirely ravaged land of the War Zone, and the fortified city of Alphaville, where the obscenely wealthy live behind giant walls. Rumors that the rich are escaping to Mars abound. Travel a submerged world by boat as a humble survivor — pick up friends, battle insurgents and steal food — all while fighting to find out if the rumors are true. Can you make it onto the rocket in this atmospheric, story-driven adventure?
Features:
• Explore a rich, story-driven 3D adventure filled with memorable characters, including friends, foes and creatures
• Discover beautiful urban islands and experience new elements of the story
• Engage in turn-based combat with a puzzle-solving twist
• An exclusive Highwater Pirate Radio soundtrack and original musical performances by in-game characters color an immersive experience!
- Game by Demagog Studio and Rogue Games.
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User Rating

5 out of 5

1 ratings in Kazakhstan

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Ratings History

Highwater Reviews

COOL VISUALS AND GAMEPLAY but…

raysikebeds on

United States

I really enjoyed playing this game. I’m already at the part where Nikos and friends got inside Alphaville but suddenly it froze, whenever I try to close the app to restart it, it still goes back to the part where it froze… so I can’t continue the game anymore. I’m afraid that if I delete the game and re-install it all my data will be erased and I’ll have to start over :/ But overall, I love this game! I love the battle part!

I have no words

Abdababy on

United States

I don’t usually write reviews but this game is unbelievable. The animation and storyline and all the characters blew my mind and I can’t think of a single negative thing about it. I wish there was a second part to this because of how amazing this game is and I will never regret getting this game

Seems racist

RLRuby.com on

United States

Game seems racist.

Great writing, great music, no bugs!

Kiveroo on

United States

This is a great little game. It’s not long, which I think is fine. The writing is great, with plenty of literary and pop culture references that made me chuckle, even if some went over my head. The radio station with original soundtrack was also excellent. The graphics aren’t super high-res but are decent. The turn-based battles are basically puzzles - the key is to find the right tactics, and although with a few exceptions they aren’t that hard I enjoyed them trying to win them in the fewest turns. I was pleasantly surprised that unlike all the other Netflix games I’ve played I found no bugs, and the game was stable - it didn’t crash on me once. Some other reviewers have complained about bugs, so maybe they’ve all been fixed or maybe I was lucky!

Love everything about this game except for the bugs

JulioandSaki on

United States

It’s becoming a recurring theme with Netflix offered mobile games. I enjoy everything about this game, but I reached a bug that doesn’t allow me to progress in the game. I would love to be able to finish this game and have it fixed.

Excellent game, very atmospheric, fun combat, amazing sound

BugReport1274746293 on

United States

I had a great few hours playing through Highwater. The graphics are good, the sound design is probably the best I’ve seen, and the combat and exploration are fun and streamlined. I found the difficulty level to be well balanced: easy enough for newcomers to the genre, just hard enough for XCOM veterans to be challenged if they want to do a perfect run, and no penalties either way. Suggestion to devs: the very beginning is a bit off-putting, I almost gave it up within the first five minutes and I would have missed out on a great game! In particular: the first long stretch of driving is boring, maybe start with an action sequence. Also, the white compass dots not disappearing after clearing up an area makes it seem like something was missed. Finally, on the fighting: Nikos is deadweight after the early game, maybe make him more of a true support. And Josephine’s blood lust is super fun to play, but maybe have more obstacles so she can’t too easily eviscerate 5 enemies in one turn.

Why?

Mommee_t on

United States

Why does every “adventure” game have to have violence? Seriously, someone please come up with an adventure game that does not have violence and I will tell everyone about it. Also the navigation of the boat was not very user friendly.

Fantastic Story, Fun Game Play, Minor Bugs

JessProbs17 on

United States

This game was so much fun. The story is fantastic! And the music? Wow. I really want some of those songs so I can relisten. The ending literally left me with goosebumps. For a mobile game? This is next level. Highly recommend!!!! And here’s to hoping for some sort of sequel! For the devs: There were a few bugs I encountered: 1) the green zones that extract your characters once you reach them? They didn’t extract my characters. Made some battles challenging. 2) Any booster dealing with increased health did not increase the health. 3) The generator battle, the enemy bugs out and it gets stuck on the enemy’s turn. A couple things I would love to see is: 1) a way to view each person’s attack descriptions while not in battle. 2) a way to change/apply boosters in battle. I’d right before (like with a warning or continue/confirm question type screen)

Good game

hi ufhk on

United States

It’s a pretty good game but there’s always room for improvement.

Gladly the Bugs are Worked Out

mrjensmeister on

United States

Gladly the bugs that many other reviews have expressed seem to be worked out: I couldn’t get beached, the compass-like door was helpful, and I didn’t notice any bugs myself. The boating seemed accurate and I had to drive differently than a car as a result - that was mostly fun but there were too many straight drives with nothing to see and no plot development. The next thing to do was always clear and so were “hidden things” so I wasn’t endlessly searching the waterways. Sadly the moral drift (pun intended) had apparently affected this post-apocalyptic earth in every way and the radio itself was at times explicit. Some of this is understandable and necessary for the game, but not all of it. It was also a bummer to have items be stuck equipped to party members that left the party. I would change that.

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