Battlepass
Hi Nice Game , but It is impossible to reach Battle Pass 76 as an FT2 player I have killed 7.7 million monsters and am currently level 60
Yes, Idle Hero TD Tower Defense RPG is free to download, however it contains in-app purchases or subscription offerings.
🤔 The Idle Hero TD Tower Defense RPG app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.
Idle Hero TD Tower Defense RPG has several in-app purchases/subscriptions, the average in-app price is €19.09.
To get estimated revenue of Idle Hero TD Tower Defense RPG app and other AppStore insights you can sign up to AppTail Mobile Analytics Platform.
4.81 out of 5
69 ratings in Germany
Hi Nice Game , but It is impossible to reach Battle Pass 76 as an FT2 player I have killed 7.7 million monsters and am currently level 60
In der Beschreibung steht das das Spiel auf deutsch ist. Stimmt leider nicht. Spiel schaut zwar gut aus aber ohne deutsche Sprache nur 1 Stern und es wird wieder gelöscht. Sehr schade.
Macht mir sehr viel Spaß
You get some progress in the beginning. But it starts to be slow very soon if you don’t pay.
Just did a nerf that lowered personal heroes global exp after they added it and people used the in game paid currency for resets.
It does honestly come across, in the beginning, as a fairly basic, overly complex TD game. But there’s so much heart and effort put into the game, it’s updates, and everything about it, that if you really dig into it, you’ll find out just how amazing it is. I think most of the bad or meh reviews are from people who haven’t played long enough. Once you’re in, you’ll have so much fun. Late game is somehow even more entertaining than anything else too! Which is really, really hard to say about idle games in general.
This is the best tower defense game I have ever played maybe you could update a little like a event Christmas even cause it’s December. Anyways this is the best tower defense game again.
1st TD game I’ve kept on my phone for more then a month!!!
based around a "payer's" experience. You can spend 2 weeks or 25$ doing something and I value my time more than that even when gaming. Game is still entertaining to open every couple of days. I can appreciate you being willing to acknowledge there are improvements to be made in this department.
My suggestion is as follows: In the ‘Skills & Stats’ section when viewing a hero, there should be a ‘Calculated DPS’ statistic. What i mean is, it can be difficult to tell who is REALLY doing the most damage, and who is capable of it. The normal ‘DPS’ stat doesn’t account for skill usage, and even if a damage percentage page was available, it wouldn’t account for heroes getting an uneven amount of action (time spent with enemies within range). I think there should be a DPS stat that simulates what would happen if said hero had enemies within range for a set amount of time (eg. 2 min, 10 min) and divide whatever amount of damage they did in that amount of time by the number of seconds (if simulated for 2 minutes, divide by 120.) and that would be the ‘Calculated DPS’. Maybe it would need to be different for each hero to account for ability cooldown. -Eli P.S. I really hope someone reads this, I spent like 15 minutes on it.