This is why i love this game
I love the sound
Yes, Idle Jungle is free to download, however it contains in-app purchases or subscription offerings.
🤔 The Idle Jungle app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.
Idle Jungle has several in-app purchases/subscriptions, the average in-app price is USD 16.99.
To get estimated revenue of Idle Jungle app and other AppStore insights you can sign up to AppTail Mobile Analytics Platform.
4.05 out of 5
20 ratings in Ukraine
I love the sound
Too expensive to remove ads. Not worth it.
I have completed all of the levels in very few days because this game is addictive!! I love it! So please, add more villages!😁 5 star!
I enjoy the grind of this game. Now I’m done, though, and am waiting for new levels. I literally have no reason to open the app until then. Update please!
I think this was a really great game! It was fun to watch and I like how you can assign the characters to different tasks. I had it on in the background when I was doing work and it wasn’t distracting which I like. It would be better if it would let me rotate the house to see it from different angles while it was being built, not just when it’s finished. Sometimes you couldn’t see what was happening because of the angle it makes you view it from. Overall, a great app! I loved it!
It’s so fun and you can build a civilization but a lot of adds.
Bugs The wheel does not collect all 5 spins it stops the count down at one and you don’t even get the spin unless you open the wheel in the game. When lvling up your bonus goes down after getting the no adds purchase
YOU ARE COPYING FROM “idle digging” WHY
I appreciate your ads for better games except for the king thing which is really annoying. I deleted your game to find better. Thanks.
I wish I had played longer before spending any money. I went ad-free/VIP about 75% through the first level because I felt there was a lot of potential. Level 2 comes, it’s just level 1 with a new skin. Same for 3, and 4. No new jobs/materials, no new upgrades/purchases. In fact, once you finish a build, it has no impact on future levels and you have no reason to even look at it ever again. I figured completed builds would maybe generate passive income, but no. No skill or strategy involved here either - it tries to come across as a resource manager, but you could literally finish the game with one worker: assign to wood, fill the stack, assign to bricks, fill the stack, assign to build, wait for level to finish, repeat on next level. Whole game could technically be completed with less than 50 screen taps, albeit it would take a looooooong time.
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