🥰
I have it on my phone and now on my ipad. Simple and fun 👏
Yes, IncrediMarble is free to download, however it contains in-app purchases or subscription offerings.
✅ The IncrediMarble app appears to be high-quality and legitimate. Users are very satisfied.
IncrediMarble has several in-app purchases/subscriptions, the average in-app price is CHF 4.75.
To get estimated revenue of IncrediMarble app and other AppStore insights you can sign up to AppTail Mobile Analytics Platform.
4.6 out of 5
5 ratings in Switzerland
I have it on my phone and now on my ipad. Simple and fun 👏
You need to Patch that.... Looks funny but at my first return, everything i had builded was gone
This type of game is great, not only fun, but addictive to play. As you get richer, you unlock parts of a custom marble run. Good game.
Its so cool and it has no ads
Can you please make an update that has more building space and more marble parts? When is the next update?
I like this game but needs more update like new pieces, editor pieces, add a option that you can save your track then make a new one, add save progress before deleting this game, and make teleport pieces ($5000).
The game will change
It’s a fun game to build large tracks to maximize your profits, and it’s also fun to find ways to exploit profit games through combining various pieces. However a few small annoyances pop up over time, although they are not critical enough to grant a lower rating. Spinning Wheel is too weak: The spinning wheel piece is a great piece to align next to clogs that happen in pipes to keep things moving, however a single marble is enough to dislocate the wheel and completely stop it. Steep slope pieces causing clogs: The steep slope pieces have this annoying lip on the exit tube. It makes sense for that to be there so that tubes above fit flush with the end ramp exit, but this small lip can cause clogs if too many marbles are on the track. The individual slope pieces would also be nice if they could fit flush into other slopes to make a continuous ramp, but that’s just nitpick. Element layering: Some pieces get occluded behind other pieces when placed down. Not sure if it’s a unity thing, but it would be nice if the most recent piece showed above the previous pieces, especially when using the peg piece to block off paths or fill in gaps. UI Buttons: Deleting pieces can be annoying, as if there is a piece behind the toggle delete button, that piece gets deleted too. The button for toggling grid snap and the grid itself gets annoying to use. Grid Snap and Show Grid should be two separate buttons, so that cycling through modes isn’t required just to allow for precise movement. Gameplay does get slightly boring near the end, with only 50 total marbles on a track at once (Sure, it’s a lot already, but for huge tracks, the throughput staggers), and the only driving points being Jack collection and Upgrading pieces. Hopefully in a future update there will be more features to keep the game entertaining from an idle game standpoint.
you should put it on switch
This game is great! But the problem is with 4 generators marbles can clog. PLS fix that.
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