Barely qualifies as ‘games as art’
I’m sure my opinion differs from some here, but ‘games as art’ is normally more interactive and engaging. It certainly stands on its own as an art piece, but it’s probably better off at a lower price or free.
Yes, ISLANDS: Non is completely free and it doesn't have any in-app purchases or subscriptions.
🤔 The ISLANDS: Non app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.
ISLANDS: Non is free.
To get estimated revenue of ISLANDS: Non app and other AppStore insights you can sign up to AppTail Mobile Analytics Platform.
I’m sure my opinion differs from some here, but ‘games as art’ is normally more interactive and engaging. It certainly stands on its own as an art piece, but it’s probably better off at a lower price or free.
Hey. Carl.
Islands is a good game!😁 It’s good on practicing patience, Plus the art is great. But every Time I turn it off and I am almost done With the chapter and I turn it off it doesn’t save my work when I turn it on.🎮
This might not be a game but it is artistic and awesome, 3 Dollars will spend,. It only problem it has is a little short but from what I saw it has a excellent atmosphere and beautiful scenery to match it detailed levels. Each level has its own story to tell in a very unique way, that I never seen before. Perfect master piece I recommend to everyone who enjoys a small but interesting experience, you can’t go wrong with this.
Bizarre and beautiful, plus the sound design is superb. As stated, this is not a game in any sense of the word. This is interactive art that will transport if the individual interacting with it allows it to do so. Best played in the dark with headphones on. Herbal stimulation not necessary but is certainly complimentary. 😏
Love the style, mood , and surrealism of this place. Enjoyed very much, hope there will be a sequel some day
So, once again (I guess I’ll never learn), I paid for the game, and then went for the reviews. And these did warn, I gotta say. Truly, this is not a game by any standards. I look at the money spent as a donation to the developer cause they do have some good games. But this is not it. Slow is not even the word to describe the tempo of this game. By the way, are there any levels past that refrigerator with the flying bottles? It just seems pointless. All of it. Basically, as a player you poke at the brightest spot on the screen until something happens, and when that doesn’t work just spin the screen one way or the other. Really not much thought process involved. And even this could’ve been enjoyable had the game not been so painstakingly sloooowwww. C’mon guys. A game? Not by any standards!!! More like frustrating artist experience.
I bought this going into it expecting an art type experience and that is what I got. That is what this is, art, interactive art. I loved it. I didn’t rush through, just put on my headphones and felt the experience. Do that, and you won’t be disappointed. Definitely worth the price.
Brilliant game. Looks amazing, I love the juxtaposition of realism and the absurd or dreamlike. I would love to play a sequel with a real basic storyline and three times the puzzles. Ten puzzles? I mean, guys, C’MON!?!
yes, it’s pretty. It’s not fun though. You just tap on some blinking things.