iSlash... sometimes...
The slashing is very inconsistent for starters. I found myself having to do the swiping motion multiple times before it would register the “slash”. Other times I would slash an object down to near non-existence and still it would pop the balloon because it hadn’t broke like it should have. 20 minutes with this game and it’s painfully obvious that it’s a discount Fruit Ninja with poorly coded slashing mechanics. This game had potential but unfortunately it fails to deliver the basic mechanics that make up a game like this.