Eights
The game is amazing but I think it could be better if you added extra features for example taking off to get to the battle field and etc
Yes, Metalstorm is completely free and it doesn't have any in-app purchases or subscriptions.
⚠️ The Metalstorm app has poor ratings and negative feedback. Users seem unsatisfied with its performance or features.
Metalstorm is free.
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4.77 out of 5
39 ratings in Ireland
The game is amazing but I think it could be better if you added extra features for example taking off to get to the battle field and etc
the game gets progressively more difficult as you afvance levels, but one thing i dont get is why doesnt this game have a tier system to prevent the F-5 Tiger from seeing F-14s?
None of my other words can describe it’s greatness
I used to like this game until they did the update to handicap your matchups by your level. What’s the point of upgrading your planes to be better if they’re just going to screw you
Love the game, absolutely hate the Elimination game play!
my balls itch
So much fun being a plan and playing with friends and family!
This game has terrible balancing. As a new player I’m stuck versing aircraft that have double my health damage and misses on a consistent basis that no matter what I do it’s non stop curb stomping losses. There’s no player base and all new players already quit so your stuck fighting veterans nonstop which is a waste of time because their aircraft on average is 2-3 times your level. Not to mention super slow progression with luck based loot crates. All in all it’s fun for the novelty then the wall hits hard and unless you’re willing to drop 50+ USD don’t bother touching it. It’s as pay to win as war robots
never control never close 2 enemies. game start then quick came missiles under ground. and game start but already lose. THIS IS NO GAME.
The lag problems are extreme at times, to such an extent, that it is unplayable. In terms of game mechanics though, it is well abstracted and gamified. The elimination mode match with no respawns forces a focus on survivability instead of head on exchanges to disorient frontal squadrons organization and to open up lines of sight. The game is simple, there are radar and heat seeking missiles, and optimal turn speeds. These dictate speed, maneuverability, and allow durability to be used advantageously. It’s fun! The controls for the directional intent fly by wire system is nice and tuns the plane logically to accommodate maneuvers. Plenty of quality of life adjustments that keep the focus on the decisions and choices over precise instrumental micromanagement. Progression is WAY too much of a grind, it can take more than a month of more than an hour per day average just to unlock another airframe. There needs to be more maps. Off-bore, multi-lock, and other special abilities are locked to certain airframes to give them an advantage that would be fully expected to be had on others. Attack planes that are vulnerable to fighter jets “run their engines cold” thus being slightly stealthy to infrared missiles to give them an advantage, yet are able to sustain acceleration and more than 50* degree pitch up, with a weapons load far heavier than a jet, that is somehow running the engine hotter? Basically the balancing erodes some realism and it would be excellent if balance was achieved without violating physics or logic. Anyways, more maps please, and fix the lag. Make the AI planes smarter too! Make it easier to unlock the elite airframes too. Also, the seasonal awards need to be better as the decorative aesthetics for profile are not that excellent. Anyways, great gameplay logically abstracted and excellent ease of use and user interface stuff puts it at 5/5, minus the grind (one star) and the lag (one star) results in 3 stars.
Chart
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Category
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Rank
|
---|---|---|
Top Grossing
|
|
49
|
Top Grossing
|
|
92
|
Top Grossing
|
|
92
|
Top Free
|
|
232
|
Top Free
|
|
248
|