Not working right.
It’s so unrealistic that if a car flies in a helicopter it just doesnt bring it down or anything. I shot a car down, and it blocked a tnt guy from moving. They disappeared along the road, and my car blew up for nothing few seconds later. It’s stupid that if a tnt car doesnt spawn, or gets blocked from moving the game vanishes the shooter because the tnt is still alive, but not being able to be eliminated. Please make a new code for that a tmt guy can only kill when its close to the car, and make helicopter physics same as car physics. A good game when you are bored, but I don’t like the weird bugs in it.