Some Good Ideas, but needs fixes
Honestly, there’s a good base here. The upgrades are interesting, and some of the options help you be pretty versatile. However, there’s quite a few issues. -I’ve never been able to afford anything in the first shop minus the potion and a lot of the cards you can get are just overall useless. -The enemies don’t scale, so you kind of just start mowing them down without much though -The classes usually don’t make sense. The barbarian class plays more like a monk, and his suplex skill felt pointless. The guard is great, but blink is not thematic. -There’s bugs. The revive for an ad doesn’t work, and about halfway through the map your cards will momentarily bug out. Thankfully nothing game breaking. The game has potential, but you begin to see the cracks pretty quickly.