Game is superb but ads removal is too expensive
Please reduce the amount of ads and cost of ads removal. Or reduce the amount of ads required. Other games dont need to watch ads more than 2x a day to play through everything to get all rewards.
Yes, Ronin is free to download, however it contains in-app purchases or subscription offerings.
🤔 The Ronin app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.
Ronin has several in-app purchases/subscriptions, the average in-app price is 10.08 S$.
To get estimated revenue of Ronin app and other AppStore insights you can sign up to AppTail Mobile Analytics Platform.
4.61 out of 5
88 ratings in Singapore
Please reduce the amount of ads and cost of ads removal. Or reduce the amount of ads required. Other games dont need to watch ads more than 2x a day to play through everything to get all rewards.
This game is getting better, I have been playing for a year or so. It’s having more and more contents
Love the graphic and gameplay
Try this game!
The game is refreshing in that it adapts the best combat features of Sekiro, and encourages one to progress and try harder with upgrades. Unfortunately the developers have chosen to tie it down to a model of ads watching, without the option to pay for an opt-out. The burden of re-watching the same ads again and again will drain your interest. Edit: They have introduced an option to remove part of the ads for a fee, and you have to keep on renewing this feature every 2 weeks and keep paying for it. It is downright obnoxious. I will stop playing this game even though I like it, and have paid a fair bit so far.
Impressive Haven’t played anything like this since bastion.
游戏本身非常值得肯定,画面比较有特色,打击感让我想到PS游戏《只狼》,武器特色分明。游戏性比较强。但对不擅长操作的玩家不友好,小怪攻击太高,我26级也未能通过第三关。游戏各类道具太贵,每日登陆和成就奖励太少。并且建议增加材料的购买
i found this game surprisingly fun because it’s really unique and i love samurais and the combat system so this game is definitely for me. The only criticism i have is i wish there was some form of takedown or execution when attacking stunned enemies because right now for me, it does not feel rewarding to attack stunned enemies.
I love the mechanics of the game. But too bad it’s repetitive. Would be great if we can just progress continuously and make the game less repetitive
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