Entertaining
I ve played this game for quite a while now and it s been very fun for a completionist trying to get 100%. :) However, there are a few issues, especially if u re comparing to OGame (which this game resembles and improves on): - Defense tech and forces are a joke. Extremely limited by an “invisible wall” of capacity, defined by a building. U cannot turtle up investing in defense. - Any resource related enhancement and technology, as well as resource storage are completely irrelevant, due to farming “on demand” pirates that yield limitless resources. - Any fuel reducing enhancements are useless due to the extra added Jet resource. - Sine the Game gives u limitless resources, the only point of the game is to destroy other ppl s fleets, which is made easier by the very little defense cap. - Battle calculator heavily favors attackers: Defending party looses millions of ships, while attacker looses 10k with the rest going in Warp... In the end this is a game of “grow and then stalk around for people who lose their shields so you can bust their fleets before they notice. Not for resources or development... just for kicks. :) Most of the in game events are very fun although a bit repetitive, sending flees again and again and again to more and more pirates / whatever. And lastly a bot of feedback for recent changes: the dailies / weeklies / monthlies had their requirements increased making them a true chore instead of an occasional bit of fun.