Forced PvP? No ty
Game is fun till all of a sudden other players are attacking you and literally taking your personnel. Forced PvP is a hard pass. Shame since the early PvE is fun.
Yes, Stellaris is free to download, however it contains in-app purchases or subscription offerings.
⚠️ The Stellaris app has poor ratings and negative feedback. Users seem unsatisfied with its performance or features.
Stellaris has several in-app purchases/subscriptions, the average in-app price is 39.32 лв..
To get estimated revenue of Stellaris app and other AppStore insights you can sign up to AppTail Mobile Analytics Platform.
4.91 out of 5
11 ratings in Bulgaria
Game is fun till all of a sudden other players are attacking you and literally taking your personnel. Forced PvP is a hard pass. Shame since the early PvE is fun.
For me I think the game is really fun. I enjoy the multiple galaxy system so you don’t join into a group where your super far behind. Theres a lot of communication with players, not to much pay to win. For me the only thing is trade? The trade option for some reason rarely gives you a opportunity to cancel. So now I have resources just stuck in an infinite loop. Lastly, For upgrading your leader twice to level 41+, finding the materials to upgrade the skills twice is a bit difficult
helps me with basic structure as a part of gods journey reimagining ones godly stellar self.
I love this game 😂😂 Yes it can be extremely rewarding if you spend money, but there are events constantly. Plenty of options for free to play players to keep up with normal gameplay. If you have an extra 5 to 10 dollars a week to spend you can be a top player easy. It’s not as bad as some of these other people crying in reviews would have you believe. Yes there are some pay2win bullies… you just get a bunch of people together and jump them. Problem solved.
To be honest I like the paradox dev team but this game is bad
Tap this screen, tap that one, re-queue this research (four more taps), re-queue structure upgrade (five more taps), send a workship to collect salvage (four), check the daily goals (one), re-queue your shipyard build orders (four), oh look research is done… start again! Once you get past all the fiddly user interface juggling, the underlying game is neat! There’s a vibrant economy, cool ship design and officer customization, and some well-written sci-fi flavored recurring exploration events keeping you immersed in the world. But man, it’s a LOT of taps to keep up with everything.
Perhaps the server / galaxy I was given was just bad luck, but by the time I realized it I was no longer able to change. Community was incredibly hostile and abusive. Majority of players in public chat were very clear that they didn’t want me in their game and wanted me to leave. My base and fleets were regularly singled out and destroyed. Never playing this game again.
This game is a sham. You will be put into impossible events that entire servers have months of growth over you. If you spend money it means nothing to them. You will be put into events and then told by other servers you can’t leave designated areas or they will destroy your fleets. Would you like pictures! If I have a fleet of 25m and someone of 120m or more what do you say to balance? Don’t try to give me a bull response. You do not keep it balanced at all.
Doesn’t play in any way at all like Stellaris. You won’t be making your own space fungus techno necromancies here. The combat isn’t tactical at all you watch ships circle a fish bowl and refuse to finish eachother off. I need another game to play waiting for the combat to play itself. I see in the first five minutes how many things can be “sped up.” Uh huh… I know that game…. Remember in Stellaris the hex based city building? Me neither. And the locations of all the buildings. Doesn’t matter so the system is moot. Bad. Glad. Low effort. Be ashamed you did a bad thing.
Won’t let me start the game. Is frozen on click to start jump. Tried resetting app.