Challenging and well designed
I enjoyed the game. It was challenging and fun. Sometimes it was a little hard to follow but I solved the game. It is worth the money.
The House of Da Vinci 3 is not free (it costs 6.99), however it doesn't contain in-app purchases or subscriptions.
✅ The The House of Da Vinci 3 app appears to be high-quality and legitimate. Users are very satisfied.
The price of The House of Da Vinci 3 is 6.99.
To get estimated revenue of The House of Da Vinci 3 app and other AppStore insights you can sign up to AppTail Mobile Analytics Platform.
4.82 out of 5
11 ratings in Cyprus
I enjoyed the game. It was challenging and fun. Sometimes it was a little hard to follow but I solved the game. It is worth the money.
Some cute puzzles, but all very linear with no stakes. The cutscene exposition runs forever and the ending is incredibly unsatisfying.
You will enjoy the puzzles clues, accomplishments and animation.
The series is solid. This entry is easily the worst. While the visuals and concept all remain consistent with the previous entries, the puzzles and level design are not. As some other critical reviews have said, a lot of the gameplay and “puzzle-solving” is reduced to a LOT of tedious walking animations between level points. This becomes exceedingly annoying when the puzzles are not well designed. Multiple aggravations related to trying to interact with a piece unsuccessfully, only to find out I couldn’t unless I double-tap to zoom in on it when there was no reason to force that - and vice-versa some things are extremely difficult to interact with because you CAN’T zoom in on them. Very few of the puzzles are ACTUALLY difficult. The hardest puzzles are hard because of bad design - you think you’re doing something wrong, but it’s just poor controls, too precise results needed (considering touch controls and an iPhone screen size), or one of the earlier listed points. Finally, the story just falls apart here, in my opinion. I know people are almost always going to be disappointed at some point during a trilogy, but for me HoDV3 completely tanked the plot. Part 1 had very little plot outside of you and what you were doing. Suddenly now in Part 3 we’re dealing with magic, the Papacy, ancient machines and temples… why?! And worse, you spend all your development time apparently making awful cinematics instead of good puzzles and level design. The 1-star reviews are entirely unfair, but this is not the 5-star entry that the first two were. One star for the series prestige, two more for the fact that, despite all of the above, it’s still a beautiful and impressive game for the iPhone.
Buy it, play it, love it
Love playing games by this developer!
I love this game. Hope you make more of these games. It was fun to try to get forward using clues etc.
Best puzzle franchise on the market! Brilliant UI and wonderful story line. You won’t find better than this, highly recommend!
忠实的爱好者,每一个版本都够买了。
They seem to have run out of ideas puzzle wise. Just seems kind of stale. Story wise, how much increasingly difficult to believe da Vinci content can one squeeze out? That’s all fine, actually, it’s still a puzzle game. But the interface is terrible: the hints cannot be dismissed and stick around for many more seconds than they take to read; on a phone, that’s an inexcusable slowdown given how much screen space is used up, that’s an example of lack of foresight. The level design is also lacking: you might be in a large room with lots of stuff but you can only go one or two ways and they’re not marked; or a point of interest is clearly out of range given human reach so one might think there’s a ladder or something… but no, double click and you’ll magically fly to reach it. All and all these games always played second (or fourth, really) fiddle to the room but they were at least engaging enough to get thru; even if entirely forgettable. This… this is just not engaging.
Chart
|
Category
|
Rank
|
---|---|---|
Top Paid
|
|
21
|
Top Paid
|
|
37
|
Top Paid
|
|
90
|
Top Paid
|
|
100
|
Top Paid
|
|
144
|