Short, shallow, and unrealistic
The relationships in this game aren’t given any time to be developed. It feels very choppy and unrealistic. For example, you have a coworker who tells you - in your first interaction with him - that he’s embezzled half a million dollars from the company. (I’m not giving much away here, it happens early in the game.). He asks you to do him a favor and keep quiet about it to protect him, and to tell lies which could implicate you. To convince you, he shows you a picture of a kid (which you’ve never seen or heard of before), and claims he’s sick and needed medical treatment. The game is unclear on whether you have any background with the character, but you’ve only started working there recently, so you probably don’t. Can you imagine if a coworker you barely know embezzled and asked you to cover for them??? If you say no, he’s really chilly to you as though he had actually asked something reasonable of another person. The whole game has people acting in irrational ways. You can get away with things which would be immediately caught in the real world. The game is also shorter than most CoG. I gave the game 2 stars instead of 1 because I did really like the concept behind the game. The author thought of great plot elements (your relationships with your team and your undercover life) and the stats/background personalization were appropriate and worked with the game.