In 2029 virus infected 99% of world population. Last human outpost fights against zombies.
We assign you as our leader to protect and defend us from zombies. Towers are filled with ammo and workers are on the way to bring even more ammo to the towers. Flow of ammo must not stop.
All eyes of the world are looking at this small outpost in the woods. As zombies crawl towards you you need to build and merge towers, upgrade them and prepare the nukes to fight agains evil zombies. Those creatures will tear as apart if we let them across the wall. Be aware of the mutant zombies, cause they can breach the wall and in- danger the human kind. Put more barb wire, spikes and even tyres on the wall to protect us from this evil zombies.
Our army is well trained and some sharpshooters are also on the towers. So don't be afraid is sometimes towers headshots the zombies.
Features:
- 20 level of towers
- unlimited ammo supply
- zombie types
- wall must stand firm
- armory upgrades
- power-ups
- nuke the zombies
- EMP zombies
- headshots mode
We really want to protect us from the zombies and protect the human kind. We hope you will take this role seriously.
Enjoy the game and let us know if we need to change anything.
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In-Apps
Mega Pack
£5.99
Elite Pack
£9.99
Max Gems Pack
£2.99
Max Gold Pack
£2.99
Mid Gems Pack
£1.99
Mid Gold Pack
£1.99
Min Gems Pack
£0.99
Min Gold Pack
£0.99
Screenshots
User Rating
4.47 out of 5
1,038 ratings
in United Kingdom
5 star
738
4 star
153
3 star
83
2 star
20
1 star
44
Ratings History
Reviews
This game is fun entertaining exciting. I recommend it for kids.
I think this game is good because it’s entertaining so then it takes your mind off of stuff so it’s good for kids. It’s exciting. It’s super fun so much things to do so much new zombies to discover so I definitely recommend it.
by
good
Good
Interesting
Really good, but needs more challenge
Really simple and enjoyable game. I just wish there was a bit more challenge involved beyond wave 20
(Or so)
Fun
Been playing about 20 minutes and I’m enjoying it
Cool concept, lacks progression
Cool game with good graphics. What game lacks is progression, it’s too easy and after towers get to a certain level the levels are so easy that it’s no longer fun. Perhaps some larger/ bigger waves / bosses. And the ability to expand the compound / move to a different area.
Purchases DO NOT WORK
Do not purchase anything from the in game shop. It won’t credit your gold or gems.
The game is ok, but tedious levelling up the towers without the merge functionality. And you need a lot
of gems to buy the merge.
The fact that the shop doesn’t work, but takes your money, just goes to show how much the developer thinks about its customers.
Easy to play game and fun enough
Hey there dev team,
I hope you read this.
Overall your game is fine.
But you made it too easy.
I bought the 1million gem in beginning, currently wave 70 and used gems all the time, but still have 9.999.460 left. Now i know i receive some through achievements etc, but still. Feels like a ridiculous amount, knowing I already reached maxxed out tiers.
The progress in this game is way too fast. You don‘t feel any pushback at all. The zombies feel too weak.
As soon as you reach 3m per second and around 10 workers ( more or less ), you basically never run out if ammo. Almost sounds impossible to run out of ammo. You need to make the cost of worker upgrades way way way higher and you need to make ammo usage of towers way higher. Otherwise by wave 20-30, with 9-11 workers at 3m per second, you already reached a peak performance. That‘s boring.
While i know that mathematically it is impossible early on to have a super high level tower on every tower-circle, but the fact that upgrading and merging towers is free is insane. You should definitely make it so that merging towers and upgrading to a new level costs player either coins and/or gems. Make it so that if player level ( based on wave level or wall upgrade or both? ) is under desired tower upgrade, said upgrade costs a lot more to create, than if you were of that level. Furthermore, make it so that you can‘t have one super overpowered level 20 tower by wave 30. for free. That‘s stupid. Set a level or wave limitation for upgrades.
Furthermore, make the zombies more fierce. Or add more zombies with specific powers. Now maybe you added some for levels after wave 70, but i doubt it. If you did, add them before that.
As i said before, this game offers almost no push back on difficultly to clear waves.
The battle boosts, like the x3 or the only headshot boost, are to easily upgradable and wayyyyyy too OP. By wave 30 i had them both upgraded to max levels and basically have them constantly available. It‘s ridiculous. Make upgrade costs way higher or add more levels to upgrades and reduce upgrade scalings.
Does the wall ever improve visually? Doesn’t seem like it is the case. Would be good if the wall could improve visually as you upgrade it. Towers do, why not the wall?
Bugs :
When a tower targets a unit ( works especially well vs tank units ), you can switch that tower with another one which is on the opposite side of the field, but that tower will continue firing on that tank unit until it died. Whi
Spam notifications
Will happily send you spam all day
Gets old pretty quick.
Little variety to the game play. Wave after wave of zombie hordes. Towers get more powerful, but that’s pretty much it. Just repeats the same patterns again and again.