Pls fix
Good game but the amount of times my most high ranked fighters died by turning around when I didn’t move the stick too turn was too much
Ja, A Tale of WW2 ist kostenlos herunterzuladen, enthält jedoch In-App-Käufe oder Abonnements.
✅ Die A Tale of WW2-App scheint von hoher Qualität und legitim zu sein. Die Nutzer sind sehr zufrieden.
A Tale of WW2 bietet mehrere In-App-Käufe/Abonnements, der durchschnittliche In-App-Preis beträgt 3.42 $.
Um geschätzte Einnahmen der A Tale of WW2-App und weitere AppStore-Einblicke zu erhalten, können Sie sich bei der AppTail Mobile Analytics Platform anmelden.
4.85 von 5
41 Bewertungen in Australien
Good game but the amount of times my most high ranked fighters died by turning around when I didn’t move the stick too turn was too much
Good fun
This game is fun to play, however the controls, specifically the speed up/turn controls can be rather annoying. It definitely adds something to the game, however it would be great if there was an option for this to be done with the joystick. Other wise, this is a great game beautiful and entertaining.
An ambient somber and serious take on wings of fury. Love it. One big problem, a little cash gets rid of ads which is good but, a little cash grants unlimited planes.........? While I’d be happy to spend more cash, the idea of destroying the game balance with an unlimited vital resource deflates the challenge value. NB; if there’s a reason to watch an ad, then people will watch the ad even if the reward is minor. The more ad views received the higher the systems marketing profile. As a player i will only spend cash on a game item if its a permanent enhancement. On pilots or planes such a spend is not appealing unless that cash increases a daily arrival of recruits and planes as they are fodder. Watching up to 3 ads(max)for them each day would work with a daily login which would grant a daily free max of 4 pilots and planes along with a cash injection which could lift that daily recruitment capacity a bit higher. The first thing needed for this game is a calendar and clock. This creates an opportunity to login on a daily basis which allows the developer to sell all kinds of daily packs. Longevity of such a system depends on depth of content. Suggestion...... let the game run afk, let players build radar, flak guns, ground troops and post a fighter umbrella while offline to defend the base against incoming attacks. Let us manage convoys and hold ground to build a supply economy along with research and stability. AFK games are highly addictive but really fun until the sense of progress hits a paywall or the daily chores tax the players time so incremental management of the progress to effort needs to be calibrated to maintain player enthusiasm. Every hour played needs to be rewarding for every player regardless of whether or not they’ve spent money. You cannot just give mission gifts to achieve that, they need to feel in a tactile sense that they are a bit more powerful. IE, “I just upgraded my flak guns burst radius by 1, awesome! Can’t wait to see what happens to the next bomber which flys over my air strip.” None of this can happen without a server, clock and calendar Update; This game is a masterpiece. The biggest stumbling block you face is that it’s basically an arcade game with a steep learning curve on a platform which can’t do it justice. It also comes to an end which makes it finite and traps it in the novelty category. This issue cuts out vast numbers of players. Players on this platform need a reason to keep playing. They generally don’
If your reading this give it a try you’ll be surprised how fun it is
So greattttttt I love it It is sooooo goood Super good
There are three kind of games: beautiful (they look like art but lack substance); functional (games that are inspired and work well but lack visuals - these are gems but under-developed and valued by the few); and then there are games like this one. Beautiful and functional. Love it.
Man this is such a cool game! I love nearly everything about it! If there is one bad thing I can point out though, Is it’s shortness! I would love to see more of this game. Maybe you could make it longer by adding different campaigns like North Africa, The Americans, British and Australians in the pacific (Guadalcanal, Burma etc...) and even the conquest of Italy or France. Overall great game 4/5
But I have one question. Will this ever be continued? Like will there be a prequel? Like with different nations? In theory will there be stuff like bomber escort and close air support?
I really like the game, story was good and felt like I actually was controlling a real squadron. I would love to see game modes where there’s infinite rounds of dogfighting. Everytime you win a round your plane is filled back with ammo and health and fuel. Or even AI generated missions. Like having to destroy boats and planes at the same time. Or even protecting a bomber formation high in the sky from enemy planes. Would be pretty cool to see.
Name | Downloads (30d) | Monatlicher Umsatz | Rezensionen | Bewertungen | Letzte Veröffentlichung | |
---|---|---|---|---|---|---|
My Colony
|
Freischalten
|
Freischalten
|
22
|
|
vor 1 Monat | |
Flight Simulator 2d
The true 2d flight simulator
|
Freischalten
|
Freischalten
|
6
|
6
|
vor 1 Monat | |
Tiny Space Program
Manage your own space agency
|
Freischalten
|
Freischalten
|
29
|
|
vor 1 Monat | |
Sky On Fire 1940
|
Freischalten
|
Freischalten
|
41
|
4
|
vor 1 Jahr | |
REDCON
Strike Commander
|
Freischalten
|
Freischalten
|
22
|
|
vor 3 Jahren | |
Firefight - WW2
|
Freischalten
|
Freischalten
|
0
|
3
|
vor 3 Wochen | |
My Planet Simulation
|
Freischalten
|
Freischalten
|
13
|
|
vor 3 Monaten | |
BC4000 - Civilization Model
One more turn
|
Freischalten
|
Freischalten
|
4
|
|
vor 2 Wochen | |
Air Offense Command
|
Freischalten
|
Freischalten
|
16
|
|
vor 1 Jahr | |
Ships Of Glory
Online navy battleship shooter
|
Freischalten
|
Freischalten
|
13
|
2
|
vor 3 Tagen |