Brilliant Work
Loving this port! Thank you for the hard work! Are you thinking of porting 0.G?
Ja, Cataclysm ist komplett kostenlos und enthält keine In-App-Käufe oder Abonnements.
✅ Die Cataclysm-App scheint von hoher Qualität und legitim zu sein. Die Nutzer sind sehr zufrieden.
Cataclysm ist kostenlos.
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4.4 von 5
5 Bewertungen in Vereinigtes Königreich
Loving this port! Thank you for the hard work! Are you thinking of porting 0.G?
Yeah keep up the good work and now 0.G is out IOS need a release of that. Plus GitHub not the best is there other places to contact you guys at? Thanks good work.
The game used to work a few months ago on my M1 iPad, but now upon starting the app displays a black screen, the game itself is working as I can hear sounds when I press keys but restarting the app / my iPad doesn’t fix the issue.
I don't like to criticise, but at the moment this app keeps crashing as I play, sending me back to the home screen. Please do what you can to fix it then I'll change the rating, 0.E app didn't keep freezing... Review update: It's update 0.F-3 update, and the issue with the crashing during gameplay is still not rectified, I'm keeping an eye on this app, but still the only ones working without crashing issues are 0.E and Bright Nights... To answer your question of when it seems to be crashing: it appears to crash after travelling some distance on certain tilesets; MSXOTTO, Chiba Ultica and Ultica, I noticed the problem with crashing on Ultica also on the Bright Nights app. Chesthole16, a tile set I commonly use on the game, does work without crashing the game, but the tree and large monster textures are extremely bugged compared to 0.E and Bright Nights on Chesthole16, this makes it not so worth it to play with, hope I was a little more verbose, hope you can fix these errors...
I should start of with a thank you for keeping the port alive on IOS for the past few years despite the little compensation, but I was wondering if the O.G stable release will come out on here as well. I think I read that it was in the works several months ago but it wasn’t finished. Either way it’s been great to have a port on IOS, so thanks.
This port knocks the other versions out of the water, my only complaint is that I wish the "zoom in" and "zoom out" function actually worked, it's difficult to play when half of your screen is taken up by the UI.
Definitely a great port, though I wish there was a way to resize the buttons (for walking) because I switched phones, and now the walk button is way too close to the corner so I miss click and die a lot from that. I was quite good at the game, but the button sizes actually are a major roadblock (unless I want to be very careful about my movement and take ages to play).
While the game is hard to play on mobile, this is a great port. Highly recommend. Also any plans for a 0.G release now that it’s gone stable?
Great job with controls, this is my favorite way to play the game mobile. Please create a version for 0.G stable release!!!!
Absolutely love this. It got me into the game and i’ve been playing it so much since my computer doesnt work rn, this is perfect for me. You said that 0.G was coming this April, but it’s now May and i’m super excited for it. Thanks!