Could use some work
The game is too simplistic. There is no upkeep for ships, there is no particular weaponry to expand on, you can't capture solar systems or manage economies. You can't have a government and ship building is also too simplistic. Buildings should be upgraded based on the amount of budget you get from taxes and not only materials. Major building construction should also cost money. Ship classification is not very good and there is no combat tactics. Otherwise, it's a first step in the right direction