O melhor roguelike do iOS
O melhor roguelike do iOS. Centenas de horas de gameplay, vale a pena apesar dos gráficos não serem nada de especial à primeira vista, fazem o seu trabalho.
Ja, Dream Quest ist komplett kostenlos und enthält keine In-App-Käufe oder Abonnements.
🤔 Die Dream Quest-App scheint anständig zu sein. Es gibt Raum für Verbesserungen, aber im Allgemeinen sind die Nutzer zufrieden.
Dream Quest ist kostenlos.
Um geschätzte Einnahmen der Dream Quest-App und weitere AppStore-Einblicke zu erhalten, können Sie sich bei der AppTail Mobile Analytics Platform anmelden.
5 von 5
1 Bewertungen in Portugal
O melhor roguelike do iOS. Centenas de horas de gameplay, vale a pena apesar dos gráficos não serem nada de especial à primeira vista, fazem o seu trabalho.
If you like Slay the Spire, meet its inspiration.
So much fun, especially on a long plane ride. Would recommend to anyone for a good strategy dungeon game.
I play a LOT or roguelike/card battler type games and this is one of my favorites. It has been one of a few games I bother to keep installed on my phone for years
Been playing games since Atari and was a magic the gathering nerd. I buy more games than have time to play. This is my favorite game period and then slay the spire soon after. Probably have over 1k hours of play on this as well as on Steam. More you play and learn what cards work rite and unlock them it opens the game up. This game is all strategy with a little luck in deck building. You have to have a good brain to get good at this one. The boss and elite fights can be hectic. But as long as you figure out and know what cards work best you can eventually succeed!
My most played game, and I’ve had this game for years and still play it daily. So much fun and challenging.
Honestly I haven’t been able to put my phone down since installing the game! Slay the Spire was definitely inspired by this game. Once you get past the charming art style the mechanics are amazing!
This a cute but undercooked game jam kind of jam that feels more like a proof of concept than a finished product. I don't mind the graphics, but the game has a serious problem with perceivable consequence. It just does a very poor job of conveying WHY something is happening and what (if anything) the player could have done to prevent it- you'll be doing great, then 2 or 3 rounds in a row you'll just start your turn with no cards in your hand and there'll be absolutely nothing you can do about it except let the enemy pick your health down to nothing. Game over. The incremental progress from the countless unlocks (I swear I've never even seen some of the cards I've supposedly unlocked) begins to feel like nothing as you bash your head against the random number generator just hoping the next ~40 minutes won't turn out to be a complete waste of time, because (for instance) the dungeon just didn't spawn any healing locations on your side of an elite enemy that's 2 levels higher than you. There' an easy mode, but I can hardly see the point because playing it locks you out of any kind of achievement or progress and still puts you in unwinnable situations. I have to respect what the designer did here, but it just needs SO MUCH work in terms of not randomly sticking players into unwinnable situations when they've nothing wrong that I just can't see myself recommending it to anybody. It's just not fun or rewarding to play. This game's 4.6 star rating is utterly baffling to me. Maybe an older version had some feature that's now missing that mitigated the game's problems? Or maybe it just feels a lot worse when you play it after later deck-building roguelites that iterated on the concept? I honestly have no idea. Buying this game is functionally paying money to have a program waste a ton of your time making you slightly annoyed.
I loved slay the spire, I was told to play this game. I gave it a shot for a few hours and it was utterly disappointing. Complete waste of time for me. I can definitely see where Slay the spire got some of its influence. But this? God awful game. This game appears to be quite heavily luck based instead of skill. There’s little point in even saving cards for use later. Complete slog. Press play all press hourglass rinse wash repeat. An idle clicker game has more depth than this.
It’s a bold statement, yes it is. I fully believe that it is. I’ve owned this game for many years, and while it’s not updated (besides to update functionality), I still enjoy coming back to it now and then. It’s a challenging game but one I’m sure would blow up if it had a bit of attention. If you read this Dev, awesome job and thank you. Updates would be awesome
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Name | Downloads (30d) | Monatlicher Umsatz | Rezensionen | Bewertungen | Letzte Veröffentlichung | |
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