Too much farming not enough variety in content
I dunno. I love Merchant RPG but there is something about this game that just doesn’t hold my attention. I think there is just too much crafting. I feel like it could get overwhelming quite quickly with how many different equipment stats there are. Sure that leads to endless customization, but it is a lot to manage. I literally spent the first few hours fighting the same enemies to get gear to go to the next stage. I have over 11 hours in it and I’m still farming enemies from the second map to get the gear and upgrades. I like how there is more info and visual flair in the combat report compared to Merchant RPG. I would like it if there was something else to do in the game to hold my attention that the effort from farming mobs could go towards. Like how in merchant rpg you have customers to level up, crafting stations to level up, gear to strive for, and the adventures to level up and a ship to maintain. That feels well balanced. This feels like it is missing something.