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Ja, Heroes of Steel RPG ist kostenlos herunterzuladen, enthält jedoch In-App-Käufe oder Abonnements.
🤔 Die Qualität der Heroes of Steel RPG-App ist gemischt. Einige Nutzer sind zufrieden, während andere Probleme melden. Ziehen Sie in Betracht, einzelne Bewertungen für mehr Kontext zu lesen.
Heroes of Steel RPG bietet mehrere In-App-Käufe/Abonnements, der durchschnittliche In-App-Preis beträgt 66.99 ₺.
Um geschätzte Einnahmen der Heroes of Steel RPG-App und weitere AppStore-Einblicke zu erhalten, können Sie sich bei der AppTail Mobile Analytics Platform anmelden.
4 von 5
1 Bewertungen in Türkei
Oyun iyi güzelde,sanki fiyatı oyuna fazla gibi geliyor insana
Add more characters and allow any character to use any slot when u pick your party
I’m a longtime fan of SRPG/TRPG so lately I’m on a kick of trying out different ones on mobile. This is one of the best I’ve found, and I’m definitely buying the full version.
The game is a great value. It’s not play to win at all. You only pay for added content, about $10 all in. If you like optimizing your characters and having lots of options this is the RPG for you. Just when you think you have it all figured out, there are new surprising combat challenges. Highly recommended.
I played the game all the way through and it was exactly what I was looking for. I well developed story that unfolded as you make critical decisions that impact the outcome of game. There are limited characters to pick from but different ways to build your team. The developers even help fix bugged games Incase you encounter any.
Played game but when I went into the final boss gate in the glacier, the game quits and now it quits on start up. I would rate it as 4 or 5 but now a two as I cannot finish game
I’m not joining Facebook to play a game. What a stupid restriction. Do you know Facebook isn’t safe? Do you not read the news?
I play to kill time on the easy level. First and second segments are fine. After level 30 i do not recommend playing. Null /void hits often go 9 or 10 out of 11 or 12 possible attacks. Basically a bunch of children with coprlithic grey matter playing dysfunctional algorithmic statistical idiocy while sucking vacuum.
Love the game just wish i could play fullscreen on my iphone x.
I probably would give this a 3 based upon the gameplay itself, but knowing and loving the genre for 30 years and seeing something like this on an iPhone for this price pushes it up a notch. I will support this game in its entirety and hope the devs make a sequel with some major improvements as I outline below in the negative section. Positives: If you are a classic Mac rpg fan and loved playing spiderweb games or Cythera from Ambrosia, you will appreciate this game. Very inexpensive for 20+ hours per chapter (but see negatives regarding length below) Not a lot of random unrewarding quests taking you back and forth to an area multiple times so far. Combat often requires thought and planning... absolutely love that. This is not a hack and slash game. Negatives: Long and small printed dialogue Long combat sessions from the beginning of the game. It can get boring Trigger area is huge. You will have enemies from very far away coming at you for ages. Again, takes forever, gets repetitive and boring. The 20+ hours for each chapter seems more related to long dialogue, long combat sessions and far/hypersensitive enemy triggering. It’s not the exploring or amazing storyline which requires 20 hours. It’s the constant combat at every turn and 15 enemies that take forever to get to you that causes the game to be so long. They aren’t adding value in this regard, sadly. Confusing inventory and equip system Complicated leveling/skill system Needs a world map where you can see labeled cities/towns you’ve already explored. For 20+ hours per chapter, you are going to forget names of cities, etc. Loot is very repetitive and there doesn’t seem to be a large variety of gear or weapons. Expect to keep the same weapon/gear for many levels and hours. I’ve yet to find any amazing equip or weapons except as a reward for completing part 1 of chapter 1. Chapter 1 part 2 had nothing valuable at all and the RNG on weapons or gear in chests seems to be basic stuff only. Nothing epic or legendary at all has been found in crates (not that this game has those classifications at all which is a shame, but you know epic or legendary items when you see them) and I am now in chapter 2. The mage blows through SP way too fast. I completely understand that mages are going to use more spell power than a warrior, but a mage can blow through all of their SP in one relatively average battle. That’s a little excessive. HP potions seem irrelevant. With a priest on board there are very
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