Too many crashes
Every time i use my ultimate in mesmerising labyrinth the game crashed
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3.5 von 5
10 Bewertungen in Indien
Every time i use my ultimate in mesmerising labyrinth the game crashed
The game is really good but the energy system is just too bad, it takes 14hrs and increases per level to fully recover and you can only play 2-3 levels as the energy consumption increases as you progress as well! If you make the max time to recover eitr to 6-8 hrs then it’ll be better coz if I have to wait more than 12hrs just to play only for 10~15 minutes everyday it doesn’t seem worth it and makes me loose interest in the game!
Cool concept, nice battle style but I can’t do story without crashing. Replayed the TUTORIAL 4 times and can’t go to do anything important.
The gameplay is fun at first but stagnates extremely quickly once you get out of the tutorial. Gacha progression is extremely slow. Graphics overall are pretty good but everything else seems repetitive and unoriginal.
This one do the few gachas where I actually looked forward to playing the game. It’s reminiscent of a modern action JRPG, you don’t manually move the characters but you can decide when to use their skills and ults. Plus the element system actually makes a difference in damage and the skills are more comprehensive than “big numbers=better” that’s typical of the genre. Team composition matters and having summons of every element and having them be leveled up can make a break a vital mission. If your summons are high enough level they can get around elemental weaknesses but you will eventually catch up to higher level areas and will really have to think of your formation. I like the concept of each of these characters being part of a troupe, like they’re all part of circus, but this is where my first complaint comes in, they don’t lean into that circus theme hard enough. They all pretty much have performance roles outside of combat, but for a lot of them it doesn’t seem all the integrated into their design, it seems sort of random, like if it was AI generated. For example one of the summons you can get is a lady with claws, another is a lady with a big hammer, and another looks like a nun. It just seems out of place. Then there’s the story. It’s a bit confusing what the story is actually about. I get the gist of it, but l don’t fully understand some of the concepts they’re trying to convey, like what is a fantasyland, why do the crystal people hate “castaways” again, why did this guy with amnesia (your character) become the director? It feels like some of the concepts were lost in translation. But at least the game is fun, which is more than what I can say about a lot of other games in this market.
The bad is that this game requires time to build up resources, but this game is well made and has potential to be great.
Was excited to play the game but tbh I got bored so fast. The battle system is okay but drags on after a few battles, the story and voice acting could use tons of work, and the weekly power creep of unit releases isn’t healthy for this game’s longevity. Also vtuber jumpscare with that song. It does have some great points like great character designs but that’s it.
So you removed Chinese voice option?
Played this game once after waiting months for it to come out, and I was so disgusted that my months of waiting didn’t matter and I deleted it immediately. Not even the sunk cost fallacy could save it. Just plainly unenjoyable.
Is the game still being supported for the foreseeable future?