Has potential if you grind at it
TLDR; solid game but not optimized well for touch, gameplay is finicky and tedious, long set up, and sometimes wildly unrewarding. Be prepared to google a lot of tips and tricks It’s a copy of factorial so it’s exactly what you expect. Gameplay can be extended up to 5-10 minutes of pure waiting if enemies attack. Though the game is not optimized well for touch, you can get by if you don’t mind a few frustrating placements. There is a small tutorial but you have to teach yourself how the conveyors work. This is especially true when it came to trouble shooting. Also taking and placing ore from a conveyor to use for construction should be fixed, it worked maybe 10% of the time. Also range for turrets or not accurate, even if you coat your base with turret range, it still may not reach that distance. I have tripled checked if I had ammo in it too. Also when a part of your base is destroyed, enemies choose targets at random. Eventually you will be waiting nearly 5-10 minutes for these enemies to finish hitting remaining blocks and finally approach your turrets. This makes this game last way longer than it has to be. The first few missions were fun but after the tutorial the game gets more frustrating. At one point I had finished all the waves and had some based left. I spent a good amount of time creating defences and a good system for making soldiers. I barely got attacked when I did this, but when I went to attack a base, a minute later I was flooded by around 60 enemies. I was baffled, at that point the defenses were useless because of their range, they are a bit broken against soldiers. Most of this frustration comes from covering yourself and building for a long period of time only for it to fail. You can definitely complete this game but would take way too much troubleshooting and rebuilding to be considered fun.