Game is hard to understand
You have to pay for hints. There are no clues to follow on how to figure out outcome of the game
Ja, Ravencrow Legacy 1: F2P ist komplett kostenlos und enthält keine In-App-Käufe oder Abonnements.
Nicht genügend Bewertungen, um eine zuverlässige Einschätzung vorzunehmen. Die App benötigt mehr Nutzerfeedback.
Ravencrow Legacy 1: F2P ist kostenlos.
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You have to pay for hints. There are no clues to follow on how to figure out outcome of the game
When will u make the game without using coins
Hey, elephant. How’s your super expensive “free” model working out for you?
I usually avoid games where energy has to refill and now I recall why. I don’t mind paying for a game but the energy depletes so quickly it would cost a fortune. I literally got to play for 5 min before the energy was gone both times I played. Then you have to maintain the thread of what you’re doing for 24 hours while you wait for it to fill? I wish I could give this zero stars. Just charge us $6.99 and don’t have everyone hate the game.
It is really annoying that just making a few moves in a mini game takes up so much energy and that 200 energy last for hardly a minute of play time. I don’t think games should be aloud to decide how long you can play and make you pay for more then a minute of play time at a time. Also you have to have the game on to gain energy because if you leave and come back your energy is still the same as when you left. It only gains energy when the game is on.
So instead of paying a one time price of 6.99 like your last game you expect people to pay double that maybe triple that(because let’s face it most people will probably need one or more of the large packages to finish the regular and bonus games).As a consumer that makes zero sense to me. What makes it even worse is we know it will probably be a month maybe more before you deign to release a collectors edition so you can just pay once and play. I also seriously doubt that most of your customers are thrilled at being nickeled and dimed to death