Turn Time limitations
Sticks to the original game design with more custom modes and maps, only one issue: The game has a limitation on how long your turn can be, which is a must so players can’t stall forever, but means that you can’t do a lot in a turn. Suggestion: maybe make the turn-timer more dynamic, something like you get a second every time you take over a territory or 0.2 seconds each time you roll the dice