Root Down is an original abstract strategy game designed by Martin Grider for 2-players. It's rules about which pieces you can move are a little quirky, but once you figure it out, it's very quick to play, and has some interesting gameplay mechanics.
In Root Down, you have two types of pieces. There are "kicker" pieces that must be next to a "root" piece to move. (Root pieces cannot move.) Kickers can only move exactly as far as the number of kickers next to the root.
After a kicker moves, it "kicks" all of the neighboring pieces, then settles down into a new "root" piece. If you kick one of your own root pieces, it becomes another "kicker"! Kicking an opponent's root does the same, and if you kick it again before it has a chance to move, you'll to capture it!
The game features an AI player, as well as pass-and-play options. There are several variable setups to chose from. Each one plays slightly different.
Please use the "send feedback" button to send me your input, or email me:
[email protected]